Searched refs:DIRECTION_LIST (Results 1 – 2 of 2) sorted by relevance
51 const std::vector<AnimationDirection> DIRECTION_LIST = { variable217 …DIRECTION_LIST[option.playMode > static_cast<ArkUI_Int32>(DIRECTION_LIST.size()) ? 0 : option.play… in AnimateTo()360 …DIRECTION_LIST[option->direction > static_cast<ArkUI_Int32>(DIRECTION_LIST.size()) ? 0 : option->d… in ParseAnimatorOption()
137 const std::vector<AnimationDirection> DIRECTION_LIST = { variable6057 animationOption.SetAnimationDirection(DIRECTION_LIST[ in ParseTransition()6058 … static_cast<ArkUI_Uint32>(animation.playMode) > DIRECTION_LIST.size() ? 0 : animation.playMode]); in ParseTransition()