Searched refs:DOM_ANIMATION_PLAY_STATE_RUNNING (Results 1 – 4 of 4) sorted by relevance
530 JsUpdatePlayState(weakRuntime.lock(), bridgeWeak, DOM_ANIMATION_PLAY_STATE_RUNNING); in SetPlayStateCallbacks()543 JsUpdatePlayState(weakRuntime.lock(), bridgeWeak, DOM_ANIMATION_PLAY_STATE_RUNNING); in SetPlayStateCallbacks()
312 const char DOM_ANIMATION_PLAY_STATE_RUNNING[] = "running"; variable
315 ACE_EXPORT extern const char DOM_ANIMATION_PLAY_STATE_RUNNING[];
481 } else if (direction == DOM_ANIMATION_PLAY_STATE_RUNNING) { in StringToAnimationOperation()