Home
last modified time | relevance | path

Searched refs:DeviceRotation (Results 1 – 9 of 9) sorted by relevance

/ohos5.0/foundation/window/window_manager/dmserver/src/
H A Dscreen_rotation_controller.cpp40 DeviceRotation ScreenRotationController::lastSensorRotationConverted_ = DeviceRotation::INVALID;
87 if (deviceRotation == DeviceRotation::INVALID) { in HandleSensorEventInput()
198 return DeviceRotation::INVALID; in CalcDeviceRotation()
215 return static_cast<DeviceRotation>(deviceRotationValue); in CalcDeviceRotation()
273 if (rotation != DeviceRotation::INVALID) { in ProcessSwitchToAutoRotation()
338 if (deviceRotation == DeviceRotation::INVALID) { in ConvertDeviceToDisplayRotation()
357 {DeviceRotation::ROTATION_PORTRAIT, in ProcessRotationMapping()
359 {DeviceRotation::ROTATION_LANDSCAPE, in ProcessRotationMapping()
361 {DeviceRotation::ROTATION_PORTRAIT_INVERTED, in ProcessRotationMapping()
363 {DeviceRotation::ROTATION_LANDSCAPE_INVERTED, in ProcessRotationMapping()
[all …]
H A Dsensor_connector.cpp138DeviceRotation sensorRotationConverted = ScreenRotationController::ConvertSensorToDeviceRotation( in HandleGravitySensorEventCallback()
226 DeviceRotation motionRotation = DeviceRotation::INVALID; in OnMotionChanged()
229 motionRotation = DeviceRotation::ROTATION_PORTRAIT; in OnMotionChanged()
234 DeviceRotation::ROTATION_LANDSCAPE_INVERTED : DeviceRotation::ROTATION_LANDSCAPE; in OnMotionChanged()
238 motionRotation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in OnMotionChanged()
243 DeviceRotation::ROTATION_LANDSCAPE : DeviceRotation::ROTATION_LANDSCAPE_INVERTED; in OnMotionChanged()
/ohos5.0/foundation/window/window_manager/dmserver/include/
H A Dscreen_rotation_controller.h35 enum class DeviceRotation: int32_t { enum
48 static void HandleSensorEventInput(DeviceRotation deviceRotation);
64 DeviceRotation sensorRotationConverted);
65 static DeviceRotation CalcDeviceRotation(SensorRotation sensorRotation);
68 static bool IsDeviceRotationVertical(DeviceRotation deviceRotation);
69 static bool IsDeviceRotationHorizontal(DeviceRotation deviceRotation);
75 static void ProcessSwitchToAutoRotationPortrait(DeviceRotation rotation);
76 static void ProcessSwitchToAutoRotationLandscape(DeviceRotation rotation);
77 static void ProcessSwitchToAutoRotation(DeviceRotation rotation);
89 static std::map<DeviceRotation, Rotation> deviceToDisplayRotationMap_;
[all …]
/ohos5.0/foundation/window/window_manager/dmserver/test/unittest/
H A Dscreen_rotation_controller_test.cpp132 DeviceRotation deviceRitation = DeviceRotation::ROTATION_PORTRAIT;
181 DeviceRotation deviceRitation = DeviceRotation::ROTATION_LANDSCAPE;
258 DeviceRotation deviceRitation = DeviceRotation::ROTATION_LANDSCAPE;
322 DeviceRotation deviceRotation = DeviceRotation::INVALID;
331 deviceRotation = DeviceRotation::INVALID;
341 deviceRotation = DeviceRotation::INVALID;
362 DeviceRotation deviceRotation = DeviceRotation::INVALID;
415 DeviceRotation deviceRotation = DeviceRotation::INVALID;
665 DeviceRotation motionRotation = DeviceRotation::INVALID;
677 DeviceRotation::ROTATION_LANDSCAPE_INVERTED : DeviceRotation::ROTATION_LANDSCAPE;
[all …]
/ohos5.0/foundation/window/window_manager/window_scene/session_manager/src/
H A Dscreen_rotation_property.cpp21 void ScreenRotationProperty::HandleSensorEventInput(DeviceRotation deviceRotation) in HandleSensorEventInput()
23 static DeviceRotation lastSensorRotationConverted_ = DeviceRotation::INVALID; in HandleSensorEventInput()
27 … if (deviceRotation != DeviceRotation::INVALID && lastSensorRotationConverted_ != deviceRotation) { in HandleSensorEventInput()
38 float ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation deviceRotation) in ConvertDeviceToFloat()
42 case DeviceRotation::ROTATION_PORTRAIT: in ConvertDeviceToFloat()
45 case DeviceRotation::ROTATION_LANDSCAPE: in ConvertDeviceToFloat()
48 case DeviceRotation::ROTATION_PORTRAIT_INVERTED: in ConvertDeviceToFloat()
51 case DeviceRotation::ROTATION_LANDSCAPE_INVERTED: in ConvertDeviceToFloat()
54 case DeviceRotation::INVALID: in ConvertDeviceToFloat()
H A Dscreen_sensor_connector.cpp111 DeviceRotation motionRotation = DeviceRotation::INVALID; in OnMotionChanged()
114 motionRotation = DeviceRotation::ROTATION_PORTRAIT; in OnMotionChanged()
118 motionRotation = DeviceRotation::ROTATION_LANDSCAPE_INVERTED; in OnMotionChanged()
122 motionRotation = DeviceRotation::ROTATION_PORTRAIT_INVERTED; in OnMotionChanged()
126 motionRotation = DeviceRotation::ROTATION_LANDSCAPE; in OnMotionChanged()
H A Dscreen_session_dumper.cpp568 if (value < static_cast<int32_t>(DeviceRotation::INVALID) || in SetMotionSensorvalue()
569 value > static_cast<int32_t>(DeviceRotation::ROTATION_LANDSCAPE_INVERTED)) { in SetMotionSensorvalue()
573 ScreenRotationProperty::HandleSensorEventInput(static_cast<DeviceRotation>(value)); in SetMotionSensorvalue()
/ohos5.0/foundation/window/window_manager/window_scene/test/dms_unittest/
H A Dscreen_rotation_property_test.cpp67 ScreenRotationProperty::HandleSensorEventInput(DeviceRotation::INVALID);
68 ScreenRotationProperty::HandleSensorEventInput(DeviceRotation::ROTATION_PORTRAIT);
69 ScreenRotationProperty::HandleSensorEventInput(DeviceRotation::ROTATION_LANDSCAPE);
98 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::INVALID);
101 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::ROTATION_PORTRAIT);
104 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::ROTATION_LANDSCAPE);
107 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::ROTATION_PORTRAIT_INVERTED);
110 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::ROTATION_LANDSCAPE_INVERTED);
/ohos5.0/foundation/window/window_manager/window_scene/session_manager/include/
H A Dscreen_rotation_property.h31 enum class DeviceRotation: int32_t { enum
51 static void HandleSensorEventInput(DeviceRotation deviceRotation);
54 static float ConvertDeviceToFloat(DeviceRotation deviceRotation);