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Searched refs:DispatchGoneToVisibleState (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/select_overlay/
H A Dselect_overlay_node.h142 void DispatchGoneToVisibleState(FrameNodeType type, FrameNodeTrigger trigger);
H A Dselect_overlay_node.cpp707 stateFuncs_[FrameNodeStatus::GONETOVISIBLE] = &SelectOverlayNode::DispatchGoneToVisibleState; in SelectOverlayNode()
811 void SelectOverlayNode::DispatchGoneToVisibleState(FrameNodeType type, FrameNodeTrigger trigger) in DispatchGoneToVisibleState() function in OHOS::Ace::NG::SelectOverlayNode
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/select_overlay/
H A Dselect_overlay_test_ng.cpp2279 selectOverlayNode->DispatchGoneToVisibleState(type, trigger);
3444 … selectOverlayNode->DispatchGoneToVisibleState(FrameNodeType::SELECTMENU, FrameNodeTrigger::HIDE);