Searched refs:DispatchGoneToVisibleState (Results 1 – 3 of 3) sorted by relevance
142 void DispatchGoneToVisibleState(FrameNodeType type, FrameNodeTrigger trigger);
707 stateFuncs_[FrameNodeStatus::GONETOVISIBLE] = &SelectOverlayNode::DispatchGoneToVisibleState; in SelectOverlayNode()811 void SelectOverlayNode::DispatchGoneToVisibleState(FrameNodeType type, FrameNodeTrigger trigger) in DispatchGoneToVisibleState() function in OHOS::Ace::NG::SelectOverlayNode
2279 selectOverlayNode->DispatchGoneToVisibleState(type, trigger);3444 … selectOverlayNode->DispatchGoneToVisibleState(FrameNodeType::SELECTMENU, FrameNodeTrigger::HIDE);