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Searched refs:EFFECT_STRATEGY_NONE (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/rich_editor/
H A Drich_editor_common_test_ng.h132 const uint32_t EFFECT_STRATEGY_NONE = 0; variable
H A Drich_editor_base_test_ng.cpp1236 style.SetEffectStrategy(EFFECT_STRATEGY_NONE);
1276 style.SetEffectStrategy(EFFECT_STRATEGY_NONE);
1327 EXPECT_EQ(newSpan2->GetSymbolEffectStrategy(), EFFECT_STRATEGY_NONE);
1356 style.SetEffectStrategy(EFFECT_STRATEGY_NONE);
H A Drich_editor_test_ng.cpp128 const uint32_t EFFECT_STRATEGY_NONE = 0; variable
3642 style.SetEffectStrategy(EFFECT_STRATEGY_NONE);
3682 style.SetEffectStrategy(EFFECT_STRATEGY_NONE);
3733 EXPECT_EQ(newSpan2->GetSymbolEffectStrategy(), EFFECT_STRATEGY_NONE);
3762 style.SetEffectStrategy(EFFECT_STRATEGY_NONE);
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/text/
H A Dspan_test_ng.cpp80 const uint32_t EFFECT_STRATEGY_NONE = 0; variable
1013 symbolSpanModelNG.SetSymbolEffect(EFFECT_STRATEGY_NONE);
1014 EXPECT_EQ(spanNode->GetSymbolEffectStrategy(), EFFECT_STRATEGY_NONE);