Searched refs:FORCE (Results 1 – 6 of 6) sorted by relevance
34 set(LIBRT "" CACHE STRING "" FORCE)71 set(ENABLE_CTEST OFF CACHE BOOL "" FORCE) 72 set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)73 set(BUILD_TESTING OFF CACHE BOOL "" FORCE)75 set(ENABLE_SPVREMAPPER OFF CACHE BOOL "" FORCE)77 set(ENABLE_HLSL OFF CACHE BOOL "" FORCE)78 set(ENABLE_OPT OFF CACHE BOOL "" FORCE)83 set(SPIRV_WERROR OFF CACHE BOOL "" FORCE)86 set(SPIRV_LOG_DEBUG OFF CACHE BOOL "" FORCE)88 set(SPIRV_SKIP_TESTS ON CACHE BOOL "" FORCE)[all …]
63 …_INTERRUPT_FORCE](_a_v_player.md#oh_player_audio_interrupt_force) | 获取音频打断FORCE类型的关键字, 对应值类型是int32…
117 | const char \* [OH_PLAYER_AUDIO_INTERRUPT_FORCE](#oh_player_audio_interrupt_force) | 获取音频打断FORCE类型…1561 获取音频打断FORCE类型的关键字, 对应值类型是int32_t。
82 const float FORCE = 3.0f; variable811 item.SetForce(FORCE);831 EXPECT_EQ(item.force, FORCE);
63 …d#oh_player_audio_interrupt_force) | Pointer to the key for obtaining the FORCE type of audio inte…
117 …(#oh_player_audio_interrupt_force) | Pointer to the key for obtaining the FORCE type of audio inte…1672 Pointer to the key for obtaining the FORCE type of audio interruption. The value is of the int32_t …