Searched refs:FORCE_FLOOR (Results 1 – 7 of 7) sorted by relevance
571 start: PixelRoundCalcPolicy.FORCE_FLOOR ,572 top: PixelRoundCalcPolicy.FORCE_FLOOR ,586 start: PixelRoundCalcPolicy.FORCE_FLOOR ,587 top: PixelRoundCalcPolicy.FORCE_FLOOR ,
953 | FORCE_FLOOR | 取下整计算。|
560 start: PixelRoundCalcPolicy.FORCE_FLOOR ,561 top: PixelRoundCalcPolicy.FORCE_FLOOR ,575 start: PixelRoundCalcPolicy.FORCE_FLOOR ,576 top: PixelRoundCalcPolicy.FORCE_FLOOR ,
953 | FORCE_FLOOR | The value is rounded down to the nearest integer.|
482 FORCE_FLOOR = 2, enumerator
2240 … } else if (PixelRoundCalcPolicy::FORCE_FLOOR == static_cast<PixelRoundCalcPolicy>(startValue)) { in JsPixelRound()2251 … } else if (PixelRoundCalcPolicy::FORCE_FLOOR == static_cast<PixelRoundCalcPolicy>(topValue)) { in JsPixelRound()2262 … } else if (PixelRoundCalcPolicy::FORCE_FLOOR == static_cast<PixelRoundCalcPolicy>(endValue)) { in JsPixelRound()2273 … } else if (PixelRoundCalcPolicy::FORCE_FLOOR == static_cast<PixelRoundCalcPolicy>(bottomValue)) { in JsPixelRound()
5963 } else if (tmp == PixelRoundCalcPolicy::FORCE_FLOOR) { in ConvertPixelRoundPolicy()