Searched refs:FillRenderEnvironment (Results 1 – 1 of 1) sorted by relevance
435 void FillRenderEnvironment(const IRenderHandleComponentManager& renderHandleMgr, const uint64_t& no… in FillRenderEnvironment() function1799 FillRenderEnvironment(*gpuHandleMgr_, layerMask, envEntity, component, renderEnv); in ProcessEnvironments()