Searched refs:FindInMatrix (Results 1 – 6 of 6) sorted by relevance
396 auto it = info.FindInMatrix(i); in CheckEachIndex()419 auto nullIt = info.FindInMatrix(1);426 nullIt = info.FindInMatrix(32);443 auto nullIt = info.FindInMatrix(12);460 auto nullIt = info.FindInMatrix(11);568 auto item = info.FindInMatrix(5);571 item = info.FindInMatrix(2);576 item = info.FindInMatrix(0);579 item = info.FindInMatrix(9);584 item = info.FindInMatrix(0);[all …]
173 auto it = info_.FindInMatrix(updateIdx); in CheckForReset()473 auto it = info_.FindInMatrix(jumpIdx); in FindJumpLineIdx()596 auto it = info_.FindInMatrix(*info_.targetIndex_); in MeasureToTarget()625 auto it = info_.FindInMatrix(start); in SyncPreloadItems()
564 auto it = FindInMatrix(targetIdx); in GetAnimatePosIrregular()686 MatIter GridLayoutInfo::FindInMatrix(int32_t index) const in FindInMatrix() function in OHOS::Ace::NG::GridLayoutInfo730 auto it = FindInMatrix(itemIdx); in GetItemPos()
202 std::map<int32_t, std::map<int32_t, int32_t>>::const_iterator FindInMatrix(int32_t index) const;
523 auto it = info.FindInMatrix(i);
2221 auto it = gridLayoutInfo_.FindInMatrix(updateIdx); in CheckReset()