Searched refs:FlagBits (Results 1 – 11 of 11) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
H A D | post_process_component_manager.cpp | 43 BEGIN_ENUM(PostProcessFlagBitsMetaData, PostProcessComponent::FlagBits) 44 DECL_ENUM(PostProcessComponent::FlagBits, TONEMAP_BIT, "Tonemap") 45 DECL_ENUM(PostProcessComponent::FlagBits, BLOOM_BIT, "Bloom") 46 DECL_ENUM(PostProcessComponent::FlagBits, VIGNETTE_BIT, "Vignette") 47 DECL_ENUM(PostProcessComponent::FlagBits, COLOR_FRINGE_BIT, "Color Fringe") 48 DECL_ENUM(PostProcessComponent::FlagBits, DITHER_BIT, "Dither") 49 DECL_ENUM(PostProcessComponent::FlagBits, BLUR_BIT, "Blur") 52 DECL_ENUM(PostProcessComponent::FlagBits, TAA_BIT, "Temporat Anti-Aliasing") 53 DECL_ENUM(PostProcessComponent::FlagBits, DOF_BIT, "Depth of Field") 54 DECL_ENUM(PostProcessComponent::FlagBits, MOTION_BLUR_BIT, "Motion Blur") [all …]
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H A D | mesh_component_manager.cpp | 41 BEGIN_ENUM(SubmeshFlagBitsMetaData, MeshComponent::Submesh::FlagBits) 42 DECL_ENUM(MeshComponent::Submesh::FlagBits, TANGENTS_BIT, "Tangents") 43 DECL_ENUM(MeshComponent::Submesh::FlagBits, VERTEX_COLORS_BIT, "Vertex Colors") 44 DECL_ENUM(MeshComponent::Submesh::FlagBits, SKIN_BIT, "Skin") 45 DECL_ENUM(MeshComponent::Submesh::FlagBits, SECOND_TEXCOORD_BIT, "Second Texcoord") 46 END_ENUM(SubmeshFlagBitsMetaData, MeshComponent::Submesh::FlagBits) 77 …Component::Submesh, flags, "Options", PropertyFlags::IS_BITFIELD, MeshComponent::Submesh::FlagBits)
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H A D | planar_reflection_component_manager.cpp | 29 BEGIN_ENUM(PlanarReflectionFlagBitsMetaData, PlanarReflectionComponent::FlagBits) 30 DECL_ENUM(PlanarReflectionComponent::FlagBits, ACTIVE_RENDER_BIT, "Active Render") 31 DECL_ENUM(PlanarReflectionComponent::FlagBits, MSAA_BIT, "MSAA") 32 END_ENUM(PlanarReflectionFlagBitsMetaData, PlanarReflectionComponent::FlagBits)
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H A D | animation_state_component_manager.cpp | 37 BEGIN_ENUM(AnimationStateFlagBitsMetaData, AnimationStateComponent::FlagBits) 38 DECL_ENUM(AnimationStateComponent::FlagBits, MANUAL_PROGRESS, "Update Playback Time Manually.") 39 END_ENUM(AnimationStateFlagBitsMetaData, AnimationStateComponent::FlagBits)
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | planar_reflection_component.h | 34 enum FlagBits : uint8_t { enum 66 VALUE(FlagBits::ACTIVE_RENDER_BIT), PlanarReflectionComponent::FlagBits)
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H A D | animation_state_component.h | 40 enum FlagBits : uint8_t { MANUAL_PROGRESS = 0x01 }; enum 61 …tions, "Options", CORE_NS::PropertyFlags::IS_BITFIELD, VALUE(0), AnimationStateComponent::FlagBits)
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H A D | post_process_component.h | 33 enum FlagBits : uint32_t { enum 53 …ableFlags, "Enabled Effects", PropertyFlags::IS_BITFIELD, VALUE(0), PostProcessComponent::FlagBits)
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H A D | mesh_component.h | 43 enum FlagBits { enum
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_builder.cpp | 579 if (submesh.flags & MeshComponent::Submesh::FlagBits::SECOND_TEXCOORD_BIT) { in FillSubmeshBuffers() 583 if (submesh.flags & MeshComponent::Submesh::FlagBits::TANGENTS_BIT) { in FillSubmeshBuffers() 586 if (submesh.flags & MeshComponent::Submesh::FlagBits::VERTEX_COLORS_BIT) { in FillSubmeshBuffers() 590 if (submesh.flags & MeshComponent::Submesh::FlagBits::SKIN_BIT) { in FillSubmeshBuffers() 1166 submeshDesc.flags |= MeshComponent::Submesh::FlagBits::SECOND_TEXCOORD_BIT; in SetVertexData() 1178 submeshDesc.flags |= MeshComponent::Submesh::FlagBits::TANGENTS_BIT; in SetVertexData() 1187 submeshDesc.flags |= MeshComponent::Submesh::FlagBits::VERTEX_COLORS_BIT; in SetVertexData() 1273 submeshDesc.flags |= MeshComponent::Submesh::FlagBits::SKIN_BIT; in SetJointData() 1711 submeshDesc.flags |= MeshComponent::Submesh::FlagBits::TANGENTS_BIT; in GenerateMissingAttributes()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 634 if (flags & MeshComponent::Submesh::FlagBits::TANGENTS_BIT) { in RenderSubmeshFlagsFromMeshFlags() 637 if (flags & MeshComponent::Submesh::FlagBits::VERTEX_COLORS_BIT) { in RenderSubmeshFlagsFromMeshFlags() 640 if (flags & MeshComponent::Submesh::FlagBits::SKIN_BIT) { in RenderSubmeshFlagsFromMeshFlags() 643 if (flags & MeshComponent::Submesh::FlagBits::SECOND_TEXCOORD_BIT) { in RenderSubmeshFlagsFromMeshFlags() 1926 …if ((reflComponent.additionalFlags & PlanarReflectionComponent::FlagBits::ACTIVE_RENDER_BIT) == 0)… in ProcessReflection() 2001 reflCam.flags = (reflComponent.additionalFlags & PlanarReflectionComponent::FlagBits::MSAA_BIT) in ProcessReflection()
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H A D | animation_system.cpp | 979 if (!(state.options & AnimationStateComponent::FlagBits::MANUAL_PROGRESS)) { in UpdateAnimation()
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