Searched refs:GAME_ACCELERATE_SCHEDULE_SO_PATH (Results 1 – 1 of 1) sorted by relevance
39 const std::string GAME_ACCELERATE_SCHEDULE_SO_PATH = "libgame_acc_sched_client.z.so"; variable137 gameSoHandle_ = dlopen(GAME_ACCELERATE_SCHEDULE_SO_PATH.c_str(), RTLD_LAZY); in LoadLibrary()