Searched refs:GLOBAL_CONNECTION_NAME (Results 1 – 1 of 1) sorted by relevance
26 const char *GLOBAL_CONNECTION_NAME = "GLOBAL"; variable31 (connectionName == other.connectionName || connectionName == GLOBAL_CONNECTION_NAME); in operator ==()64 return RegisterListener(GLOBAL_CONNECTION_NAME, endPointName, listener); in RegisterListener()87 return UnregisterListener(GLOBAL_CONNECTION_NAME, endPointName); in UnregisterListener()