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Searched refs:GLTF_INVALID_INDEX (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_loader.cpp545 } else if (bufferIndex != GLTF_INVALID_INDEX) { in AccessorBufferView()
838 if (samplerIndex != GLTF_INVALID_INDEX) { in TextureSampler()
857 if (imageIndex != GLTF_INVALID_INDEX) { in TextureSource()
1522 if (meshPrimitive.materialIndex != GLTF_INVALID_INDEX && in PrimitiveAttributes()
1962 if (meshIndex != GLTF_INVALID_INDEX) { in PrimitiveAttributes()
1980 if (cameraIndex != GLTF_INVALID_INDEX) { in PrimitiveAttributes()
1998 ExtensionData data { GLTF_INVALID_INDEX, false }; in PrimitiveAttributes()
2016 if (data.lightIndex == GLTF_INVALID_INDEX) { in PrimitiveAttributes()
2198 size_t lightIndex = GLTF_INVALID_INDEX; in PrimitiveAttributes()
2208 if (lightIndex == GLTF_INVALID_INDEX) { in PrimitiveAttributes()
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H A Dgltf2_data_structures.h55 constexpr const uint32_t GLTF_INVALID_INDEX = 0xFFFFFFFF; in CORE3D_BEGIN_NAMESPACE() local
376 uint32_t index = GLTF_INVALID_INDEX; in CORE3D_BEGIN_NAMESPACE()
388 uint32_t texCoordIndex = GLTF_INVALID_INDEX; in CORE3D_BEGIN_NAMESPACE()
613 uint32_t materialIndex = GLTF_INVALID_INDEX; in CORE3D_BEGIN_NAMESPACE()
724 size_t imageBasedLightIndex = GLTF_INVALID_INDEX; in CORE3D_BEGIN_NAMESPACE()
801 size_t specularCubeImage { GLTF_INVALID_INDEX }; in CORE3D_BEGIN_NAMESPACE()
803 size_t skymapImage { GLTF_INVALID_INDEX }; in CORE3D_BEGIN_NAMESPACE()
H A Dgltf2_exporter.cpp440 return { nullptr, GLTF_INVALID_INDEX }; in ResolveGltfAndResourceIndex()
446 size_t resourceIndex = GLTF_INVALID_INDEX; in ResolveGltfAndResourceIndex()
450 return { nullptr, GLTF_INVALID_INDEX }; in ResolveGltfAndResourceIndex()
457 return { nullptr, GLTF_INVALID_INDEX }; in ResolveGltfAndResourceIndex()
465 return { nullptr, GLTF_INVALID_INDEX }; in ResolveGltfAndResourceIndex()
476 return { nullptr, GLTF_INVALID_INDEX }; in ResolveGltfAndResourceIndex()
982 return GLTF_INVALID_INDEX; in GetTextureIndex()
1594 if (clearcoat.texture.index != GLTF_INVALID_INDEX) { in ExportClearcoat()
1643 if (sheen.texture.index != GLTF_INVALID_INDEX) { in ExportSheen()
1663 if (specular.texture.index != GLTF_INVALID_INDEX) { in ExportSpecular()
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H A Dgltf2_importer.cpp97 return GLTF2::GLTF_INVALID_INDEX; in FindIndex()
424 if (index != GLTF2::GLTF_INVALID_INDEX && index < importResult.data.textures.size()) { in GetImportedTextureHandle()
715 if (primitive.materialIndex != GLTF2::GLTF_INVALID_INDEX && in CreatePrimitiveImportInfo()
1184 if (index != GLTF2::GLTF_INVALID_INDEX) { in ResolveSampler()
1298 if (index != GLTF2::GLTF_INVALID_INDEX) { in ResolveReferencedImages()
1625 if (gltfMaterial.specular.texture.index != GLTF2::GLTF_INVALID_INDEX && in FillSpecular()
1626 gltfMaterial.specular.colorTexture.index == GLTF2::GLTF_INVALID_INDEX) { in FillSpecular()
1629 } else if (gltfMaterial.specular.texture.index == GLTF2::GLTF_INVALID_INDEX && in FillSpecular()
1630 gltfMaterial.specular.colorTexture.index != GLTF2::GLTF_INVALID_INDEX) { in FillSpecular()
1878 if (meshIndex != GLTF2::GLTF_INVALID_INDEX && meshIndex < gltfResourceData.meshes.size()) { in CreateMesh()
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