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Searched refs:GPU_INSTANCING (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Drender_mesh_batch_component.h30 GPU_INSTANCING = 0, enumerator
33 DEFINE_PROPERTY(BatchType, batchType, "Batch Type", 0, VALUE(BatchType::GPU_INSTANCING))
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Drender_mesh_batch_component_manager.cpp30 DECL_ENUM(CORE3D_NS::RenderMeshBatchComponent::BatchType, GPU_INSTANCING, "GPU Instancing")
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp2905 … batchHandle->batchType = CORE3D_NS::RenderMeshBatchComponent::BatchType::GPU_INSTANCING; in SetInstanceCountMultimeshArray()