Searched refs:GetAllowRunningAsynchronously (Results 1 – 11 of 11) sorted by relevance
127 return (GetDuration() > 0 || GetAllowRunningAsynchronously()); in IsValid()135 bool GetAllowRunningAsynchronously() const in GetAllowRunningAsynchronously() function
124 …mationController_->SetAllowRunningAsynchronously(animationOption_.GetAllowRunningAsynchronously()); in AnimateTo()
153 …mationController_->SetAllowRunningAsynchronously(animationOption_.GetAllowRunningAsynchronously()); in AnimateTo()
344 bool GetAllowRunningAsynchronously() in GetAllowRunningAsynchronously() function
107 …mationController_->SetAllowRunningAsynchronously(animationOption_.GetAllowRunningAsynchronously()); in AnimateTo()
109 …mationController_->SetAllowRunningAsynchronously(animationOption_.GetAllowRunningAsynchronously()); in AnimateTo()
147 …mationController_->SetAllowRunningAsynchronously(animationOption_.GetAllowRunningAsynchronously()); in ApplyAnimationOptions()
149 bool GetAllowRunningAsynchronously();
298 bool Animator::GetAllowRunningAsynchronously() in GetAllowRunningAsynchronously() function in OHOS::Ace::Animator
148 bool Animator::GetAllowRunningAsynchronously() in GetAllowRunningAsynchronously() function in OHOS::Ace::Animator
953 controller->GetAllowRunningAsynchronously()]() { in AddPrepareListener()1035 controller->SetAllowRunningAsynchronously(option.GetAllowRunningAsynchronously()); in ApplyOptions()