Searched refs:GetAnimationPath (Results 1 – 4 of 4) sorted by relevance
39 bool GetAnimationPath(BASE_NS::string_view path, AnimationPath& out); in CORE3D_BEGIN_NAMESPACE()54 BASE_NS::string_view GetAnimationPath(AnimationPath path); in CORE3D_BEGIN_NAMESPACE()
422 bool GetAnimationPath(string_view path, AnimationPath& out) in GetAnimationPath() function623 string_view GetAnimationPath(AnimationPath path) in GetAnimationPath() function
155 GLTF2::AnimationPath GetAnimationPath(const AnimationTrackComponent& track) in GetAnimationPath() function804 …AnimationOutput(animationOutputManager, trackComponent.data, GetAnimationPath(trackComponent), buf… in CreateAnimationSampler()867 … exportAnimation->tracks.push_back(AnimationTrack { { target, GetAnimationPath(*trackHandle) }, in ExportGltfAnimations()1412 jsonTarget["path"] = GetAnimationPath(track.channel.path); in ExportAnimations()
2486 if (!GetAnimationPath(path, animationTrack.channel.path)) { in PrimitiveAttributes()