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Searched refs:GetAnimationPath (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_util.h39 bool GetAnimationPath(BASE_NS::string_view path, AnimationPath& out); in CORE3D_BEGIN_NAMESPACE()
54 BASE_NS::string_view GetAnimationPath(AnimationPath path); in CORE3D_BEGIN_NAMESPACE()
H A Dgltf2_util.cpp422 bool GetAnimationPath(string_view path, AnimationPath& out) in GetAnimationPath() function
623 string_view GetAnimationPath(AnimationPath path) in GetAnimationPath() function
H A Dgltf2_exporter.cpp155 GLTF2::AnimationPath GetAnimationPath(const AnimationTrackComponent& track) in GetAnimationPath() function
804 …AnimationOutput(animationOutputManager, trackComponent.data, GetAnimationPath(trackComponent), buf… in CreateAnimationSampler()
867 … exportAnimation->tracks.push_back(AnimationTrack { { target, GetAnimationPath(*trackHandle) }, in ExportGltfAnimations()
1412 jsonTarget["path"] = GetAnimationPath(track.channel.path); in ExportAnimations()
H A Dgltf2_loader.cpp2486 if (!GetAnimationPath(path, animationTrack.channel.path)) { in PrimitiveAttributes()