Searched refs:GetAutoReverse (Results 1 – 10 of 10) sorted by relevance
114 if (GetAutoReverse() && GetRepeatCount() % NUMBER_FOR_HALF == 0) { in OnUpdateStagingValue()121 if (GetAutoReverse() && GetRepeatCount() % NUMBER_FOR_HALF == 0) { in OnUpdateStagingValue()
225 if (GetAutoReverse() && GetRepeatCount() % NUMBER_FOR_HALF == 0) { in OnUpdateStagingValue()233 if (GetAutoReverse() && GetRepeatCount() % NUMBER_FOR_HALF == 0) { in OnUpdateStagingValue()
47 animation->SetAutoReverse(timingProtocol_.GetAutoReverse()); in ApplyTimingProtocol()
513 animation->SetAutoReverse(GetAutoReverse()); in UpdateParamToRenderAnimation()
113 bool GetAutoReverse() const in GetAutoReverse() function115 return animationFraction_.GetAutoReverse(); in GetAutoReverse()
108 bool GetAutoReverse() const in GetAutoReverse() function
39 parcel.WriteBool(animationFraction_.GetAutoReverse()) && in Marshalling()61 out += ", AutoReverse:" + std::to_string(animationFraction_.GetAutoReverse()); in DumpAnimation()
149 animationTimeProtocol->GetAutoReverse(); in RSAnimationTimingProtocolFuzzerTest()
174 EXPECT_TRUE(animation->GetAutoReverse());176 EXPECT_FALSE(animation->GetAutoReverse());
469 out["AutoReverse"] = animation.animationFraction_.GetAutoReverse(); in DumpNodeAnimation()