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Searched refs:GetCompatibilityFlags (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h571 virtual CompatibilityFlags GetCompatibilityFlags( in RENDER_BEGIN_NAMESPACE()
776 virtual IShaderManager::CompatibilityFlags GetCompatibilityFlags(
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h270 … CompatibilityFlags GetCompatibilityFlags(const RenderHandle& lhs, const RenderHandle& rhs) const;
271 CompatibilityFlags GetCompatibilityFlags(
540 IShaderManager::CompatibilityFlags GetCompatibilityFlags(
H A Dshader_manager.cpp2037 ShaderManager::CompatibilityFlags ShaderManager::GetCompatibilityFlags( in GetCompatibilityFlags() function in ShaderManager
2076 ShaderManager::CompatibilityFlags ShaderManager::GetCompatibilityFlags( in GetCompatibilityFlags() function in ShaderManager
2080 return GetCompatibilityFlags(lhs.GetHandle(), rhs.GetHandle()); in GetCompatibilityFlags()
2428 IShaderManager::CompatibilityFlags RenderNodeShaderManager::GetCompatibilityFlags( in GetCompatibilityFlags() function in RenderNodeShaderManager
2431 return shaderMgr_.GetCompatibilityFlags(lhs, rhs); in GetCompatibilityFlags()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_cubemap.cpp161 shaderMgr.GetCompatibilityFlags(baseCamPlHandle, basePlHandle); in InitNode()
169 shaderMgr.GetCompatibilityFlags(baseCamPlHandle, plHandle); in InitNode()
H A Drender_node_camera_single_post_process.cpp214 shaderMgr.GetCompatibilityFlags(baseCamPlHandle, basePlHandle); in InitNode()
222 shaderMgr.GetCompatibilityFlags(baseCamPlHandle, plHandle); in InitNode()
H A Drender_node_default_material_deferred_shading.cpp427 shaderMgr.GetCompatibilityFlags(plDefHandle, plShaderHandle); in CreateDescriptorSets()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_mip_chain_post_process.cpp129 shaderMgr.GetCompatibilityFlags(basePlHandle, pipelineData_.pipelineLayout); in InitNode()
H A Drender_node_single_post_process.cpp181 shaderMgr.GetCompatibilityFlags(basePlHandle, plHandle); in InitNode()