Searched refs:GetCompatibilityFlags (Results 1 – 8 of 8) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | intf_shader_manager.h | 571 virtual CompatibilityFlags GetCompatibilityFlags( in RENDER_BEGIN_NAMESPACE() 776 virtual IShaderManager::CompatibilityFlags GetCompatibilityFlags(
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | shader_manager.h | 270 … CompatibilityFlags GetCompatibilityFlags(const RenderHandle& lhs, const RenderHandle& rhs) const; 271 CompatibilityFlags GetCompatibilityFlags( 540 IShaderManager::CompatibilityFlags GetCompatibilityFlags(
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H A D | shader_manager.cpp | 2037 ShaderManager::CompatibilityFlags ShaderManager::GetCompatibilityFlags( in GetCompatibilityFlags() function in ShaderManager 2076 ShaderManager::CompatibilityFlags ShaderManager::GetCompatibilityFlags( in GetCompatibilityFlags() function in ShaderManager 2080 return GetCompatibilityFlags(lhs.GetHandle(), rhs.GetHandle()); in GetCompatibilityFlags() 2428 IShaderManager::CompatibilityFlags RenderNodeShaderManager::GetCompatibilityFlags( in GetCompatibilityFlags() function in RenderNodeShaderManager 2431 return shaderMgr_.GetCompatibilityFlags(lhs, rhs); in GetCompatibilityFlags()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_cubemap.cpp | 161 shaderMgr.GetCompatibilityFlags(baseCamPlHandle, basePlHandle); in InitNode() 169 shaderMgr.GetCompatibilityFlags(baseCamPlHandle, plHandle); in InitNode()
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H A D | render_node_camera_single_post_process.cpp | 214 shaderMgr.GetCompatibilityFlags(baseCamPlHandle, basePlHandle); in InitNode() 222 shaderMgr.GetCompatibilityFlags(baseCamPlHandle, plHandle); in InitNode()
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H A D | render_node_default_material_deferred_shading.cpp | 427 shaderMgr.GetCompatibilityFlags(plDefHandle, plShaderHandle); in CreateDescriptorSets()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_mip_chain_post_process.cpp | 129 shaderMgr.GetCompatibilityFlags(basePlHandle, pipelineData_.pipelineLayout); in InitNode()
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H A D | render_node_single_post_process.cpp | 181 shaderMgr.GetCompatibilityFlags(basePlHandle, plHandle); in InitNode()
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