/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_bloom.cpp | 181 sets[0u] = binders_.globalSet0->GetDescriptorSetHandle(); in ComputeDownscaleAndThreshold() 184 sets[1u] = binder.GetDescriptorSetHandle(); in ComputeDownscaleAndThreshold() 219 sets[0u] = binders_.globalSet0->GetDescriptorSetHandle(); in ComputeDownscale() 223 sets[1u] = binder.GetDescriptorSetHandle(); in ComputeDownscale() 254 sets[0u] = binders_.globalSet0->GetDescriptorSetHandle(); in ComputeUpscale() 259 sets[1u] = binder.GetDescriptorSetHandle(); in ComputeUpscale() 292 sets[1u] = binder.GetDescriptorSetHandle(); in ComputeCombine() 364 sets[1u] = binder.GetDescriptorSetHandle(); in RenderDownscaleAndThreshold() 406 sets[1u] = binder.GetDescriptorSetHandle(); in RenderDownscale() 456 sets[1u] = binder.GetDescriptorSetHandle(); in RenderUpscale() [all …]
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H A D | render_motion_blur.cpp | 207 sets[0u] = binder.GetDescriptorSetHandle(); in Execute() 217 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in Execute() 218 sets[1u] = binder.GetDescriptorSetHandle(); in Execute() 268 sets[0u] = binder.GetDescriptorSetHandle(); in ExecuteTileVelocity() 284 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteTileVelocity() 285 sets[1u] = binder.GetDescriptorSetHandle(); in ExecuteTileVelocity() 317 … binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteTileVelocity() 318 sets[1u] = binder.GetDescriptorSetHandle(); in ExecuteTileVelocity() 346 … binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteTileVelocity() 347 sets[1u] = binder.GetDescriptorSetHandle(); in ExecuteTileVelocity() [all …]
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H A D | render_blur.cpp | 156 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in UpdateGlobalSet() 198 sets[0] = globalSet0_->GetDescriptorSetHandle(); in RenderData() 237 sets[1u] = binder.GetDescriptorSetHandle(); in RenderData() 242 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderData() 331 sets[0] = globalBinder.GetDescriptorSetHandle(); in BlurPass() 334 sets[1u] = binder.GetDescriptorSetHandle(); in BlurPass() 338 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in BlurPass()
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H A D | render_copy.cpp | 132 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in Execute() 133 cmdList.BindDescriptorSet(0u, binder.GetDescriptorSetHandle()); in Execute()
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H A D | render_node_mip_chain_post_process.cpp | 322 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in UpdateGlobalSet() 385 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderGraphics() 403 sets[0U] = globalSet0_->GetDescriptorSetHandle(); in RenderGraphics() 404 sets[1U] = binders_[idx]->GetDescriptorSetHandle(); in RenderGraphics()
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H A D | render_node_back_buffer.cpp | 113 const auto descHandle = pipelineDescriptorSetBinder_->GetDescriptorSetHandle(refIndex); in ExecuteFrame()
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H A D | render_node_compute_generic.cpp | 132 const auto descHandle = pipelineDescriptorSetBinder_->GetDescriptorSetHandle(refIndex); in ExecuteFrame()
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H A D | render_node_fullscreen_generic.cpp | 112 const auto descHandle = pipelineDescriptorSetBinder_->GetDescriptorSetHandle(refIndex); in ExecuteFrame()
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H A D | render_node_single_post_process.cpp | 312 const auto descHandle = pipelineDescriptorSetBinder_->GetDescriptorSetHandle(refIndex); in ExecuteSinglePostProcess()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_morph.cpp | 205 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in ComputeMorphs() 207 cmdList.BindDescriptorSet(SET_WEIGHTS, binder.GetDescriptorSetHandle()); in ComputeMorphs() 229 … inputBinder.GetDescriptorSetHandle(), inputBinder.GetDescriptorSetLayoutBindingResources()); in ComputeMorphs() 245 … outputBinder.GetDescriptorSetHandle(), outputBinder.GetDescriptorSetLayoutBindingResources()); in ComputeMorphs() 247 …const RenderHandle sets[] = { inputBinder.GetDescriptorSetHandle(), outputBinder.GetDescriptorSetH… in ComputeMorphs()
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H A D | render_node_default_material_deferred_shading.cpp | 193 allDescriptorSets_.set0->GetDescriptorSetHandle(), in RenderData() 194 allDescriptorSets_.set1->GetDescriptorSetHandle(), in RenderData() 200 …rSets[setCount] = allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetHandle(setCount); in RenderData() 204 …rSets[setCount] = allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetHandle(setCount); in RenderData() 272 …const RenderHandle handles[] { binder0.GetDescriptorSetHandle(), binder1.GetDescriptorSetHandle() … in UpdateSet01() 282 …onst auto descHandle = allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetHandle(set); in UpdateUserSets() 291 …onst auto descHandle = allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetHandle(set); in UpdateUserSets()
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H A D | render_node_default_shadows_blur.cpp | 209 sets[0u] = binder.GetDescriptorSetHandle(); in RenderData() 214 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in RenderData() 236 sets[0u] = allDescriptorSets_.globalSet->GetDescriptorSetHandle(); in RenderBlur() 245 sets[1u] = bind.GetDescriptorSetHandle(); in RenderBlur() 250 …cmdList.UpdateDescriptorSet(bind.GetDescriptorSetHandle(), bind.GetDescriptorSetLayoutBindingResou… in RenderBlur()
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H A D | render_node_default_env.cpp | 221 …const RenderHandle handles[] { binder0.GetDescriptorSetHandle(), binder1.GetDescriptorSetHandle() … in RenderData() 228 const RenderHandle descSets[] = { allDescriptorSets_.set0->GetDescriptorSetHandle(), in RenderData() 229 allDescriptorSets_.set1->GetDescriptorSetHandle() }; in RenderData() 292 … binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in UpdateAndBindCustomSet() 293 cmdList.BindDescriptorSet(FIXED_CUSTOM_SET2, binder.GetDescriptorSetHandle()); in UpdateAndBindCustomSet()
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H A D | render_copy_helper.cpp | 104 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in Execute() 105 cmdList.BindDescriptorSet(0u, binder.GetDescriptorSetHandle()); in Execute()
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H A D | render_node_default_material_render_slot.cpp | 352 … RenderHandle setResourceHandles[2u] { allDescriptorSets_.set01[0u]->GetDescriptorSetHandle(), in RenderSubmeshes() 353 allDescriptorSets_.set01[1u]->GetDescriptorSetHandle() }; in RenderSubmeshes() 370 …cmdList.BindDescriptorSet(1u, allDescriptorSets_.set01[1u]->GetDescriptorSetHandle(), dynamicOffse… in RenderSubmeshes() 472 …const RenderHandle handles[] { binder0.GetDescriptorSetHandle(), binder1.GetDescriptorSetHandle() … in UpdateSet01() 492 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in UpdateAndBindSet2() 493 cmdList.BindDescriptorSet(2u, binder.GetDescriptorSetHandle()); // set to bind in UpdateAndBindSet2() 536 … binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in UpdateAndBindSet3() 537 cmdList.BindDescriptorSet(FIXED_CUSTOM_SET3, binder.GetDescriptorSetHandle()); in UpdateAndBindSet3()
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H A D | render_node_default_depth_render_slot.cpp | 213 … RenderHandle setResourceHandles[2u] { allDescriptorSets_.set01[0u]->GetDescriptorSetHandle(), in RenderSubmeshes() 214 allDescriptorSets_.set01[1u]->GetDescriptorSetHandle() }; in RenderSubmeshes() 227 …cmdList.BindDescriptorSet(1u, allDescriptorSets_.set01[1u]->GetDescriptorSetHandle(), dynamicOffse… in RenderSubmeshes() 276 …const RenderHandle handles[] { binder0.GetDescriptorSetHandle(), binder1.GetDescriptorSetHandle() … in UpdateSet01()
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H A D | render_node_camera_cubemap.cpp | 251 cmdList.UpdateDescriptorSet(globalSet0_->GetDescriptorSetHandle(), bindings); in ExecuteSinglePostProcess() 257 cmdList.UpdateDescriptorSet(localSets_[mipIdx]->GetDescriptorSetHandle(), bindings); in ExecuteSinglePostProcess() 283 RenderHandle sets[2U] { globalSet0_->GetDescriptorSetHandle(), in ExecuteSinglePostProcess() 284 localSets_[mipIdx]->GetDescriptorSetHandle() }; in ExecuteSinglePostProcess()
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H A D | render_node_default_shadow_render_slot.cpp | 351 …enderHandle descriptorSetHandle = allDescriptorSets_.set0[shadowPassIdx]->GetDescriptorSetHandle(); in RenderSubmeshes() 363 … cmdList.BindDescriptorSet(1u, allDescriptorSets_.set1[shadowPassIdx]->GetDescriptorSetHandle(), in RenderSubmeshes() 412 …const RenderHandle handles[] { binder0.GetDescriptorSetHandle(), binder1.GetDescriptorSetHandle() … in UpdateSet01()
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H A D | render_node_camera_single_post_process.cpp | 324 const auto descHandle = pipelineDescriptorSetBinder_->GetDescriptorSetHandle(refIndex); in ExecuteSinglePostProcess()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.cpp | 534 sets[0U] = binder.GetDescriptorSetHandle(); in ExecuteCombine() 546 sets[1U] = binder.GetDescriptorSetHandle(); in ExecuteCombine() 593 sets[0U] = binder.GetDescriptorSetHandle(); in ExecuteFXAA() 602 sets[1U] = binder.GetDescriptorSetHandle(); in ExecuteFXAA() 648 sets[0U] = binder.GetDescriptorSetHandle(); in ExecuteTAA() 660 sets[1U] = binder.GetDescriptorSetHandle(); in ExecuteTAA() 726 sets[0U] = binder.GetDescriptorSetHandle(); in ExecuteDofBlur() 739 sets[1U] = binder.GetDescriptorSetHandle(); in ExecuteDofBlur() 789 sets[0u] = binder.GetDescriptorSetHandle(); in ExecuteDof() 805 sets[1u] = binder.GetDescriptorSetHandle(); in ExecuteDof() [all …]
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H A D | pipeline_descriptor_set_binder.h | 97 RenderHandle GetDescriptorSetHandle() const override; 168 RenderHandle GetDescriptorSetHandle(const uint32_t set) const override;
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H A D | pipeline_descriptor_set_binder.cpp | 213 RenderHandle DescriptorSetBinder::GetDescriptorSetHandle() const in GetDescriptorSetHandle() function in DescriptorSetBinder 687 RenderHandle PipelineDescriptorSetBinder::GetDescriptorSetHandle(const uint32_t set) const in GetDescriptorSetHandle() function in PipelineDescriptorSetBinder 692 return descriptorSetBinders_[setIdx].GetDescriptorSetHandle(); in GetDescriptorSetHandle()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_pipeline_descriptor_set_binder.h | 36 virtual RenderHandle GetDescriptorSetHandle() const = 0; in RENDER_BEGIN_NAMESPACE() 179 virtual RenderHandle GetDescriptorSetHandle(const uint32_t set) const = 0;
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