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Searched refs:GetDescriptorSetHandle (Results 1 – 23 of 23) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.cpp181 sets[0u] = binders_.globalSet0->GetDescriptorSetHandle(); in ComputeDownscaleAndThreshold()
184 sets[1u] = binder.GetDescriptorSetHandle(); in ComputeDownscaleAndThreshold()
219 sets[0u] = binders_.globalSet0->GetDescriptorSetHandle(); in ComputeDownscale()
223 sets[1u] = binder.GetDescriptorSetHandle(); in ComputeDownscale()
254 sets[0u] = binders_.globalSet0->GetDescriptorSetHandle(); in ComputeUpscale()
259 sets[1u] = binder.GetDescriptorSetHandle(); in ComputeUpscale()
292 sets[1u] = binder.GetDescriptorSetHandle(); in ComputeCombine()
364 sets[1u] = binder.GetDescriptorSetHandle(); in RenderDownscaleAndThreshold()
406 sets[1u] = binder.GetDescriptorSetHandle(); in RenderDownscale()
456 sets[1u] = binder.GetDescriptorSetHandle(); in RenderUpscale()
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H A Drender_motion_blur.cpp207 sets[0u] = binder.GetDescriptorSetHandle(); in Execute()
217 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in Execute()
218 sets[1u] = binder.GetDescriptorSetHandle(); in Execute()
268 sets[0u] = binder.GetDescriptorSetHandle(); in ExecuteTileVelocity()
284 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteTileVelocity()
285 sets[1u] = binder.GetDescriptorSetHandle(); in ExecuteTileVelocity()
317 … binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteTileVelocity()
318 sets[1u] = binder.GetDescriptorSetHandle(); in ExecuteTileVelocity()
346 … binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in ExecuteTileVelocity()
347 sets[1u] = binder.GetDescriptorSetHandle(); in ExecuteTileVelocity()
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H A Drender_blur.cpp156 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in UpdateGlobalSet()
198 sets[0] = globalSet0_->GetDescriptorSetHandle(); in RenderData()
237 sets[1u] = binder.GetDescriptorSetHandle(); in RenderData()
242 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderData()
331 sets[0] = globalBinder.GetDescriptorSetHandle(); in BlurPass()
334 sets[1u] = binder.GetDescriptorSetHandle(); in BlurPass()
338 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in BlurPass()
H A Drender_copy.cpp132 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in Execute()
133 cmdList.BindDescriptorSet(0u, binder.GetDescriptorSetHandle()); in Execute()
H A Drender_node_mip_chain_post_process.cpp322 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in UpdateGlobalSet()
385 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in RenderGraphics()
403 sets[0U] = globalSet0_->GetDescriptorSetHandle(); in RenderGraphics()
404 sets[1U] = binders_[idx]->GetDescriptorSetHandle(); in RenderGraphics()
H A Drender_node_back_buffer.cpp113 const auto descHandle = pipelineDescriptorSetBinder_->GetDescriptorSetHandle(refIndex); in ExecuteFrame()
H A Drender_node_compute_generic.cpp132 const auto descHandle = pipelineDescriptorSetBinder_->GetDescriptorSetHandle(refIndex); in ExecuteFrame()
H A Drender_node_fullscreen_generic.cpp112 const auto descHandle = pipelineDescriptorSetBinder_->GetDescriptorSetHandle(refIndex); in ExecuteFrame()
H A Drender_node_single_post_process.cpp312 const auto descHandle = pipelineDescriptorSetBinder_->GetDescriptorSetHandle(refIndex); in ExecuteSinglePostProcess()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_morph.cpp205 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in ComputeMorphs()
207 cmdList.BindDescriptorSet(SET_WEIGHTS, binder.GetDescriptorSetHandle()); in ComputeMorphs()
229 … inputBinder.GetDescriptorSetHandle(), inputBinder.GetDescriptorSetLayoutBindingResources()); in ComputeMorphs()
245 … outputBinder.GetDescriptorSetHandle(), outputBinder.GetDescriptorSetLayoutBindingResources()); in ComputeMorphs()
247 …const RenderHandle sets[] = { inputBinder.GetDescriptorSetHandle(), outputBinder.GetDescriptorSetH… in ComputeMorphs()
H A Drender_node_default_material_deferred_shading.cpp193 allDescriptorSets_.set0->GetDescriptorSetHandle(), in RenderData()
194 allDescriptorSets_.set1->GetDescriptorSetHandle(), in RenderData()
200 …rSets[setCount] = allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetHandle(setCount); in RenderData()
204 …rSets[setCount] = allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetHandle(setCount); in RenderData()
272 …const RenderHandle handles[] { binder0.GetDescriptorSetHandle(), binder1.GetDescriptorSetHandle() … in UpdateSet01()
282 …onst auto descHandle = allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetHandle(set); in UpdateUserSets()
291 …onst auto descHandle = allDescriptorSets_.pipelineDescriptorSetBinder->GetDescriptorSetHandle(set); in UpdateUserSets()
H A Drender_node_default_shadows_blur.cpp209 sets[0u] = binder.GetDescriptorSetHandle(); in RenderData()
214 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in RenderData()
236 sets[0u] = allDescriptorSets_.globalSet->GetDescriptorSetHandle(); in RenderBlur()
245 sets[1u] = bind.GetDescriptorSetHandle(); in RenderBlur()
250 …cmdList.UpdateDescriptorSet(bind.GetDescriptorSetHandle(), bind.GetDescriptorSetLayoutBindingResou… in RenderBlur()
H A Drender_node_default_env.cpp221 …const RenderHandle handles[] { binder0.GetDescriptorSetHandle(), binder1.GetDescriptorSetHandle() … in RenderData()
228 const RenderHandle descSets[] = { allDescriptorSets_.set0->GetDescriptorSetHandle(), in RenderData()
229 allDescriptorSets_.set1->GetDescriptorSetHandle() }; in RenderData()
292 … binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in UpdateAndBindCustomSet()
293 cmdList.BindDescriptorSet(FIXED_CUSTOM_SET2, binder.GetDescriptorSetHandle()); in UpdateAndBindCustomSet()
H A Drender_copy_helper.cpp104 binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in Execute()
105 cmdList.BindDescriptorSet(0u, binder.GetDescriptorSetHandle()); in Execute()
H A Drender_node_default_material_render_slot.cpp352 … RenderHandle setResourceHandles[2u] { allDescriptorSets_.set01[0u]->GetDescriptorSetHandle(), in RenderSubmeshes()
353 allDescriptorSets_.set01[1u]->GetDescriptorSetHandle() }; in RenderSubmeshes()
370 …cmdList.BindDescriptorSet(1u, allDescriptorSets_.set01[1u]->GetDescriptorSetHandle(), dynamicOffse… in RenderSubmeshes()
472 …const RenderHandle handles[] { binder0.GetDescriptorSetHandle(), binder1.GetDescriptorSetHandle() … in UpdateSet01()
492 …cmdList.UpdateDescriptorSet(binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingR… in UpdateAndBindSet2()
493 cmdList.BindDescriptorSet(2u, binder.GetDescriptorSetHandle()); // set to bind in UpdateAndBindSet2()
536 … binder.GetDescriptorSetHandle(), binder.GetDescriptorSetLayoutBindingResources()); in UpdateAndBindSet3()
537 cmdList.BindDescriptorSet(FIXED_CUSTOM_SET3, binder.GetDescriptorSetHandle()); in UpdateAndBindSet3()
H A Drender_node_default_depth_render_slot.cpp213 … RenderHandle setResourceHandles[2u] { allDescriptorSets_.set01[0u]->GetDescriptorSetHandle(), in RenderSubmeshes()
214 allDescriptorSets_.set01[1u]->GetDescriptorSetHandle() }; in RenderSubmeshes()
227 …cmdList.BindDescriptorSet(1u, allDescriptorSets_.set01[1u]->GetDescriptorSetHandle(), dynamicOffse… in RenderSubmeshes()
276 …const RenderHandle handles[] { binder0.GetDescriptorSetHandle(), binder1.GetDescriptorSetHandle() … in UpdateSet01()
H A Drender_node_camera_cubemap.cpp251 cmdList.UpdateDescriptorSet(globalSet0_->GetDescriptorSetHandle(), bindings); in ExecuteSinglePostProcess()
257 cmdList.UpdateDescriptorSet(localSets_[mipIdx]->GetDescriptorSetHandle(), bindings); in ExecuteSinglePostProcess()
283 RenderHandle sets[2U] { globalSet0_->GetDescriptorSetHandle(), in ExecuteSinglePostProcess()
284 localSets_[mipIdx]->GetDescriptorSetHandle() }; in ExecuteSinglePostProcess()
H A Drender_node_default_shadow_render_slot.cpp351 …enderHandle descriptorSetHandle = allDescriptorSets_.set0[shadowPassIdx]->GetDescriptorSetHandle(); in RenderSubmeshes()
363 … cmdList.BindDescriptorSet(1u, allDescriptorSets_.set1[shadowPassIdx]->GetDescriptorSetHandle(), in RenderSubmeshes()
412 …const RenderHandle handles[] { binder0.GetDescriptorSetHandle(), binder1.GetDescriptorSetHandle() … in UpdateSet01()
H A Drender_node_camera_single_post_process.cpp324 const auto descHandle = pipelineDescriptorSetBinder_->GetDescriptorSetHandle(refIndex); in ExecuteSinglePostProcess()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp534 sets[0U] = binder.GetDescriptorSetHandle(); in ExecuteCombine()
546 sets[1U] = binder.GetDescriptorSetHandle(); in ExecuteCombine()
593 sets[0U] = binder.GetDescriptorSetHandle(); in ExecuteFXAA()
602 sets[1U] = binder.GetDescriptorSetHandle(); in ExecuteFXAA()
648 sets[0U] = binder.GetDescriptorSetHandle(); in ExecuteTAA()
660 sets[1U] = binder.GetDescriptorSetHandle(); in ExecuteTAA()
726 sets[0U] = binder.GetDescriptorSetHandle(); in ExecuteDofBlur()
739 sets[1U] = binder.GetDescriptorSetHandle(); in ExecuteDofBlur()
789 sets[0u] = binder.GetDescriptorSetHandle(); in ExecuteDof()
805 sets[1u] = binder.GetDescriptorSetHandle(); in ExecuteDof()
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H A Dpipeline_descriptor_set_binder.h97 RenderHandle GetDescriptorSetHandle() const override;
168 RenderHandle GetDescriptorSetHandle(const uint32_t set) const override;
H A Dpipeline_descriptor_set_binder.cpp213 RenderHandle DescriptorSetBinder::GetDescriptorSetHandle() const in GetDescriptorSetHandle() function in DescriptorSetBinder
687 RenderHandle PipelineDescriptorSetBinder::GetDescriptorSetHandle(const uint32_t set) const in GetDescriptorSetHandle() function in PipelineDescriptorSetBinder
692 return descriptorSetBinders_[setIdx].GetDescriptorSetHandle(); in GetDescriptorSetHandle()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_pipeline_descriptor_set_binder.h36 virtual RenderHandle GetDescriptorSetHandle() const = 0; in RENDER_BEGIN_NAMESPACE()
179 virtual RenderHandle GetDescriptorSetHandle(const uint32_t set) const = 0;