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Searched refs:GetEntityName (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dsubmeshhandler.cpp102 if (sceneHolder->GetEntityName(entity, name)) { in GetMaterialFromEntity()
H A Dscene_holder.h363 bool GetEntityName(const CORE_NS::Entity& entity, BASE_NS::string& nameString);
H A Dscene_impl.cpp1060 if (sceneHolder_->GetEntityName(entity, name)) { in CreateResourceFromUri()
H A Dscene_holder.cpp1334 bool SceneHolder::GetEntityName(const CORE_NS::Entity& entity, BASE_NS::string& nameString) in GetEntityName() function in SceneHolder