Searched refs:GetEntityName (Results 1 – 4 of 4) sorted by relevance
102 if (sceneHolder->GetEntityName(entity, name)) { in GetMaterialFromEntity()
363 bool GetEntityName(const CORE_NS::Entity& entity, BASE_NS::string& nameString);
1060 if (sceneHolder_->GetEntityName(entity, name)) { in CreateResourceFromUri()
1334 bool SceneHolder::GetEntityName(const CORE_NS::Entity& entity, BASE_NS::string& nameString) in GetEntityName() function in SceneHolder