Searched refs:GetEntityUri (Results 1 – 5 of 5) sorted by relevance
97 if (sceneHolder->GetEntityUri(entity, uri)) { in GetMaterialFromEntity()
362 bool GetEntityUri(const CORE_NS::Entity& entity, BASE_NS::string& nameString);
97 if (sceneHolder.GetEntityUri(v, uri)) {
463 sh->GetEntityUri(image, name); in CheckImageHandle()
1277 bool SceneHolder::GetEntityUri(const CORE_NS::Entity& entity, BASE_NS::string& uriString) in GetEntityUri() function in SceneHolder