Searched refs:GetFinalTarget (Results 1 – 4 of 4) sorted by relevance
52 RenderHandle GetFinalTarget() const; in RENDER_BEGIN_NAMESPACE()
201 output = renderBloom_.GetFinalTarget(); in InitNode()230 output = renderBloom_.GetFinalTarget(); in PreExecuteFrame()
141 RenderHandle RenderBloom::GetFinalTarget() const in GetFinalTarget() function in RenderBloom
507 ? renderBloom_.GetFinalTarget() in ExecuteCombine()