Searched refs:GetPendingState (Results 1 – 5 of 5) sorted by relevance
97 if (uiAbilityRecord->GetPendingState() != AbilityState::INITIAL) { in StartUIAbility()585 if (abilityRecord->GetPendingState() == AbilityState::BACKGROUND) { in CompleteForegroundSuccess()588 } else if (abilityRecord->GetPendingState() == AbilityState::FOREGROUND) { in CompleteForegroundSuccess()829 if (abilityRecord->GetPendingState() != AbilityState::INITIAL) { in MinimizeUIAbility()931 if (uiAbilityRecord->GetPendingState() != AbilityState::INITIAL) { in CallAbilityLocked()1182 if (abilityRecord->GetPendingState() == AbilityState::FOREGROUND) { in CompleteBackground()1186 } else if (abilityRecord->GetPendingState() == AbilityState::BACKGROUND) { in CompleteBackground()1316 if (abilityRecord->GetPendingState() != AbilityState::INITIAL) { in CloseUIAbility()2688 if (uiAbilityRecord && uiAbilityRecord->GetPendingState() == AbilityState::INITIAL) { in GetAbilityStateByPersistentId()
398 if (targetAbilityRecord->GetPendingState() == AbilityState::FOREGROUND) { in GetTargetMission()1343 if (abilityRecord->GetPendingState() == AbilityState::BACKGROUND) { in CompleteForegroundSuccess()1346 } else if (abilityRecord->GetPendingState() == AbilityState::FOREGROUND) { in CompleteForegroundSuccess()1413 if (abilityRecord->GetPendingState() == AbilityState::FOREGROUND) { in CompleteBackground()1416 } else if (abilityRecord->GetPendingState() == AbilityState::BACKGROUND) { in CompleteBackground()3333 if (targetAbilityRecord->GetPendingState() != AbilityState::INITIAL) { in CallAbilityLocked()4051 if (abilityRecord->GetPendingState() == AbilityState::FOREGROUND) { in DoAbilityForeground()
3512 AbilityState AbilityRecord::GetPendingState() const in GetPendingState() function in OHOS::AAFwk::AbilityRecord
1040 AbilityState GetPendingState() const;
1462 EXPECT_EQ(abilityRecord_->GetPendingState(), OHOS::AAFwk::AbilityState::FOREGROUND);