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Searched refs:GetPipelineLayoutHandle (Results 1 – 14 of 14) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h401 … virtual RenderHandleReference GetPipelineLayoutHandle(const BASE_NS::string_view path) const = 0; in RENDER_BEGIN_NAMESPACE()
718 virtual RenderHandle GetPipelineLayoutHandle(const BASE_NS::string_view path) const = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_util.cpp94 rhr = mgr.GetPipelineLayoutHandle(desc.name); in GetRenderHandle()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_loader.cpp340 … : RenderHandleUtil::GetIndexPart(shaderMgr_.GetPipelineLayoutHandle(pipelineLayout).GetHandle()); in CreateComputeShader()
402 … shaderMgr_.GetPipelineLayoutHandle(svRef.pipelineLayout).GetHandle()); in CreateGraphicsShader()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_cubemap.cpp155 shaderMgr.GetPipelineLayoutHandle(POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT); in InitNode()
159 …const RenderHandle basePlHandle = shaderMgr.GetPipelineLayoutHandle(POST_PROCESS_BASE_PIPELINE_LAY… in InitNode()
H A Drender_node_camera_single_post_process.cpp208 shaderMgr.GetPipelineLayoutHandle(POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT); in InitNode()
212 …const RenderHandle basePlHandle = shaderMgr.GetPipelineLayoutHandle(POST_PROCESS_BASE_PIPELINE_LAY… in InitNode()
H A Drender_node_default_env.cpp136 shaderMgr.GetPipelineLayoutHandle(DefaultMaterialShaderConstants::PIPELINE_LAYOUT_ENV); in InitNode()
H A Drender_node_default_material_deferred_shading.cpp421 …shaderMgr.GetPipelineLayoutHandle("3dpipelinelayouts://core3d_dm_fullscreen_deferred_shading.shade… in CreateDescriptorSets()
H A Drender_node_default_depth_render_slot.cpp340 shaderMgr.GetPipelineLayoutHandle(DefaultMaterialShaderConstants::PIPELINE_LAYOUT_DEPTH); in CreateDefaultShaderData()
H A Drender_node_default_shadow_render_slot.cpp429 shaderMgr.GetPipelineLayoutHandle(DefaultMaterialShaderConstants::PIPELINE_LAYOUT_DEPTH); in CreateDefaultShaderData()
H A Drender_node_default_material_render_slot.cpp659 shaderMgr.GetPipelineLayoutHandle(DefaultMaterialShaderConstants::PIPELINE_LAYOUT_FORWARD); in CreateDefaultShaderData()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h199 RenderHandleReference GetPipelineLayoutHandle(const BASE_NS::string_view path) const override;
523 RenderHandle GetPipelineLayoutHandle(const BASE_NS::string_view path) const override;
H A Dshader_manager.cpp1298 RenderHandleReference ShaderManager::GetPipelineLayoutHandle(const string_view path) const in GetPipelineLayoutHandle() function in ShaderManager
2371 RenderHandle RenderNodeShaderManager::GetPipelineLayoutHandle(const string_view path) const in GetPipelineLayoutHandle() function in RenderNodeShaderManager
2373 return shaderMgr_.GetPipelineLayoutHandle(path).GetHandle(); in GetPipelineLayoutHandle()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_mip_chain_post_process.cpp127 …const RenderHandle basePlHandle = shaderMgr.GetPipelineLayoutHandle(POST_PROCESS_BASE_PIPELINE_LAY… in InitNode()
H A Drender_node_single_post_process.cpp179 …const RenderHandle basePlHandle = shaderMgr.GetPipelineLayoutHandle(POST_PROCESS_BASE_PIPELINE_LAY… in InitNode()