/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_motion_blur.cpp | 60 …renderData_.pso = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(renderData_.shader, gr… in Init() 69 …renderTileMaxData_.pso = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(renderTileMaxDa… in Init() 84 …renderTileNeighborData_.psoNeighborhood = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandl… in Init() 91 … renderTileNeighborData_.psoHorizontal = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle( in Init() 98 … renderTileNeighborData_.psoVertical = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle( in Init()
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H A D | render_node_compute_generic.cpp | 86 …psoHandle_ = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle(shader_, pipelineLayout_, {}… in InitNode() 209 psoHandle_ = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle( in GetPsoHandle()
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H A D | render_node_fullscreen_generic.cpp | 194 pipelineData_.pso = renderNodeContextMgr_->GetPsoManager().GetGraphicsPsoHandle( in GetPsoHandle() 213 …pipelineData_.pso = renderNodeContextMgr_->GetPsoManager().GetGraphicsPsoHandle(pipelineData_.shad… in GetPsoHandle()
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H A D | render_node_shader_passes_generic.cpp | 359 return renderNodeContextMgr_->GetPsoManager().GetGraphicsPsoHandle( in GetPsoHandleGraphics() 366 return renderNodeContextMgr_->GetPsoManager().GetComputePsoHandle(shader, pipelineLayout, {}); in GetPsoHandleCompute()
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H A D | render_copy.cpp | 63 auto& psoMgr = renderNodeContextMgr.GetPsoManager(); in CreatePso()
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H A D | render_blur.cpp | 130 … renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(renderData_.shader, graphicsState, in Execute() 137 … renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(renderData_.shader, graphicsState, in Execute()
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H A D | render_node_back_buffer.cpp | 146 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in CheckForPsoSpecilization()
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H A D | render_node_mip_chain_post_process.cpp | 119 …pipelineData_.pso = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(pipelineData_.shader, in InitNode() 122 pipelineData_.pso = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle( in InitNode()
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H A D | render_bloom.cpp | 599 INodeContextPsoManager& psoMgr = renderNodeContextMgr.GetPsoManager(); in CreateComputePsos() 696 auto& psoMgr = renderNodeContextMgr.GetPsoManager(); in CreateAndReflectRenderPso() 723 INodeContextPsoManager& psoMgr = renderNodeContextMgr.GetPsoManager(); in CreateRenderPsos()
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H A D | render_node_single_post_process.cpp | 172 psoHandle_ = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle( in InitNode() 175 …psoHandle_ = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle(shader_, pipelineLayout_, {}… in InitNode()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_render_node_context_manager.h | 63 virtual INodeContextPsoManager& GetPsoManager() = 0;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_context_manager.h | 80 INodeContextPsoManager& GetPsoManager() override;
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H A D | render_node_context_manager.cpp | 106 INodeContextPsoManager& RenderNodeContextManager::GetPsoManager() in GetPsoManager() function in RenderNodeContextManager
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H A D | render_node_post_process_util.cpp | 513 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in ExecuteCombine() 572 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in ExecuteFXAA() 628 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in ExecuteTAA() 705 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in ExecuteDofBlur() 774 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in ExecuteDof() 838 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in ExecuteBlit()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_copy_helper.cpp | 86 auto& psoMgr = renderNodeContextMgr.GetPsoManager(); in Execute()
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H A D | render_node_morph.cpp | 70 auto& psoMgr = renderNodeContextMgr.GetPsoManager(); in InitNode()
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H A D | render_node_camera_single_post_process.cpp | 192 psoHandle_ = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle( in InitNode() 196 …psoHandle_ = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle(shader_, pipelineLayout_, {}… in InitNode()
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H A D | render_node_default_shadows_blur.cpp | 177 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in ProcessSingleShadow()
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H A D | render_node_default_env.cpp | 399 psoHandle_ = renderNodeContextMgr_->GetPsoManager().GetGraphicsPsoHandle( in GetPso()
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H A D | render_node_camera_cubemap.cpp | 147 psoHandle_ = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle( in InitNode()
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H A D | render_node_default_material_deferred_shading.cpp | 383 allShaderData_.psoHandle = renderNodeContextMgr_->GetPsoManager().GetGraphicsPsoHandle( in GetPsoHandle()
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H A D | render_node_default_depth_render_slot.cpp | 470 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in CreateNewPso()
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H A D | render_node_default_shadow_render_slot.cpp | 494 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in CreateNewPso()
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H A D | render_node_default_material_render_slot.cpp | 756 auto& psoMgr = renderNodeContextMgr_->GetPsoManager(); in CreateNewPso()
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