Searched refs:GetReflectionThreadGroupSize (Results 1 – 10 of 10) sorted by relevance
432 …virtual ShaderThreadGroup GetReflectionThreadGroupSize(const RenderHandleReference& handle) const … in RENDER_BEGIN_NAMESPACE()748 virtual ShaderThreadGroup GetReflectionThreadGroupSize(const RenderHandle& handle) const = 0;
212 …ShaderThreadGroup GetReflectionThreadGroupSize(const RenderHandleReference& handle) const override;213 ShaderThreadGroup GetReflectionThreadGroupSize(const RenderHandle& handle) const;529 ShaderThreadGroup GetReflectionThreadGroupSize(const RenderHandle& handle) const override;
1449 ShaderThreadGroup ShaderManager::GetReflectionThreadGroupSize(const RenderHandle& handle) const in GetReflectionThreadGroupSize() function in ShaderManager1468 ShaderThreadGroup ShaderManager::GetReflectionThreadGroupSize(const RenderHandleReference& handle) … in GetReflectionThreadGroupSize() function in ShaderManager1470 return GetReflectionThreadGroupSize(handle.GetHandle()); in GetReflectionThreadGroupSize()2397 ShaderThreadGroup RenderNodeShaderManager::GetReflectionThreadGroupSize(const RenderHandle& handle)… in GetReflectionThreadGroupSize() function in RenderNodeShaderManager2399 return shaderMgr_.GetReflectionThreadGroupSize(handle); in GetReflectionThreadGroupSize()
642 psos_.downscaleAndThresholdTGS = shaderMgr.GetReflectionThreadGroupSize(shaderHandle); in CreateComputePsos()655 psos_.downscaleTGS = shaderMgr.GetReflectionThreadGroupSize(shaderHandle); in CreateComputePsos()668 psos_.upscaleTGS = shaderMgr.GetReflectionThreadGroupSize(shaderHandle); in CreateComputePsos()681 psos_.combineTGS = shaderMgr.GetReflectionThreadGroupSize(shaderHandle); in CreateComputePsos()
70 threadGroupSize_ = shaderMgr.GetReflectionThreadGroupSize(shader_); in InitNode()
322 const ShaderThreadGroup tgs = shaderMgr.GetReflectionThreadGroupSize(shaderHandle); in ExecuteFrameCompute()
103 … pipelineData_.threadGroupSize = shaderMgr.GetReflectionThreadGroupSize(pipelineData_.shader); in InitNode()
153 threadGroupSize_ = shaderMgr.GetReflectionThreadGroupSize(shader_); in InitNode()
67 threadGroupSize_ = shaderMgr.GetReflectionThreadGroupSize(shaderHandle); in InitNode()
197 threadGroupSize_ = shaderMgr.GetReflectionThreadGroupSize(shader_); in InitNode()