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Searched refs:GetRenderNodeGraphData (Results 1 – 23 of 23) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_default_acceleration_structure_staging.cpp47 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
58 if (renderNodeContextMgr_->GetRenderNodeGraphData().renderingConfiguration.renderBackend != in ExecuteFrame()
H A Drender_node_staging.cpp106 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
113 if (renderNodeContextMgr_->GetRenderNodeGraphData().renderingConfiguration.renderBackend == in PreExecuteFrame()
H A Drender_node_end_frame_staging.cpp39 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in RENDER_BEGIN_NAMESPACE()
H A Drender_staging.cpp265 if (renderNodeContextMgr_->GetRenderNodeGraphData().renderingConfiguration.renderBackend == in PreExecuteFrame()
584 if (renderNodeContextMgr_->GetRenderNodeGraphData().renderingConfiguration.renderBackend == in ClearImages()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_node_context_manager.h75 virtual const RenderNodeGraphData& GetRenderNodeGraphData() const = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_context_manager.h85 const RenderNodeGraphData& GetRenderNodeGraphData() const override;
H A Drender_node_context_manager.cpp126 const RenderNodeGraphData& RenderNodeContextManager::GetRenderNodeGraphData() const in GetRenderNodeGraphData() function in RenderNodeContextManager
H A Drender_node_util.cpp364 …output.renderTimings = renderNodeContextMgr_.GetRenderNodeGraphData().renderingConfiguration.rende… in GetRenderPostProcessConfiguration()
391 …output.renderTimings = renderNodeContextMgr_.GetRenderNodeGraphData().renderingConfiguration.rende… in GetRenderPostProcessConfiguration()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_create_default_camera_gpu_images.cpp40 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_default_lights.cpp56 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_default_camera_post_process_controller.cpp97 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_default_cameras.cpp109 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_default_material_objects.cpp57 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_morph.cpp59 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_default_shadows_blur.cpp52 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_default_env.cpp109 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_camera_cubemap.cpp126 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_default_material_deferred_shading.cpp103 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_default_camera_controller.cpp529 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
543 …camRes_.backendType = renderNodeContextMgr_->GetRenderNodeGraphData().renderingConfiguration.rende… in InitNode()
H A Drender_node_default_depth_render_slot.cpp83 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_camera_single_post_process.cpp170 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_default_shadow_render_slot.cpp130 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()
H A Drender_node_default_material_render_slot.cpp185 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode()