Searched refs:GetRotationFromMatrix (Results 1 – 5 of 5) sorted by relevance
89 static int GetRotationFromMatrix(Drawing::Matrix matrix);
901 int surfaceRotation = RSUniRenderUtil::GetRotationFromMatrix(node.GetTotalMatrix()) + in LayerScaleDown()964 int surfaceRotation = RSUniRenderUtil::GetRotationFromMatrix(params->GetTotalMatrix()) + in LayerScaleDown()1339 return RSUniRenderUtil::GetRotationFromMatrix(surfaceNode.GetTotalMatrix()); in GetSurfaceNodeRotation()1351 return params ? RSUniRenderUtil::GetRotationFromMatrix(params->GetTotalMatrix()) : 0; in GetSurfaceNodeRotation()
667 int nodeRotation = rotationFixed ? 0 : RSUniRenderUtil::GetRotationFromMatrix(params.matrix); in CreateLayerBufferDrawParam()799 int RSUniRenderUtil::GetRotationFromMatrix(Drawing::Matrix matrix) in GetRotationFromMatrix() function in OHOS::Rosen::RSUniRenderUtil1634 int surfaceRotation = RSUniRenderUtil::GetRotationFromMatrix(node.GetTotalMatrix()) + in LayerScaleDown()1686 int surfaceRotation = RSUniRenderUtil::GetRotationFromMatrix(node.GetTotalMatrix()) + in LayerScaleFit()
438 HWTEST_F(RSUniRenderUtilTest, GetRotationFromMatrix, Function | SmallTest | Level2)443 angle = RSUniRenderUtil::GetRotationFromMatrix(matrix);
1616 int angle = RSUniRenderUtil::GetRotationFromMatrix(canvas.GetTotalMatrix()); in DrawWatermarkIfNeed()