Searched refs:GetShader (Results 1 – 15 of 15) sorted by relevance
53 EXPECT_TRUE(skiaShaderEffect.GetShader() != nullptr);68 EXPECT_TRUE(skiaShaderEffect.GetShader() != nullptr);84 EXPECT_TRUE(skiaShaderEffect.GetShader() == nullptr);100 EXPECT_TRUE(skiaShaderEffect.GetShader() == nullptr);118 EXPECT_TRUE(skiaShaderEffect.GetShader() != nullptr);136 EXPECT_TRUE(skiaShaderEffect.GetShader() != nullptr);158 EXPECT_TRUE(skiaShaderEffect.GetShader() != nullptr);177 EXPECT_TRUE(skiaShaderEffect.GetShader() != nullptr);189 auto shader1 = skiaShaderEffect.GetShader();192 auto shader2 = skiaShaderEffect.GetShader();
62 … shader_ = SkShaders::Blend(static_cast<SkBlendMode>(mode), dst->GetShader(), src->GetShader()); in InitWithBlend()255 sk_sp<SkShader> children[] = {imageShaderImpl_->GetShader()}; in InitWithLightUp()264 sk_sp<SkShader> SkiaShaderEffect::GetShader() const in GetShader() function in OHOS::Rosen::Drawing::SkiaShaderEffect
53 paint.setShader(skShaderImpl->GetShader()); in BrushToSkPaint()98 paint.setShader(skShaderImpl->GetShader()); in PenToSkPaint()133 skPaint.setShader(skShaderImpl->GetShader()); in PaintToSkPaint()
66 sk_sp<SkShader> GetShader() const;
75 skRuntimeShaderBuilder_->child(name.c_str()) = shader->GetImpl<SkiaShaderEffect>()->GetShader(); in SetChild()
113 skChildren[i] = sk_sp<SkShader>(skShaderImpl->GetShader()); in MakeShader()
207 skShader = shader->GetImpl<SkiaShaderEffect>()->GetShader(); in InitWithShader()
41 RenderGeneralProgram *GetShader();
108 RenderGeneralProgram *AlgorithmProgram::GetShader() in GetShader() function in OHOS::Media::Effect::AlgorithmProgram
48 RenderGeneralProgram *GetShader(const std::string name) in GetShader() function
166 renderMesh_->Bind(shader_->GetShader()); in Render()
167 renderMesh_->Bind(shader_->GetShader()); in Render()
1139 …auto shader = SceneHolder()->GetShader(EcsObject()->GetEntity(), SceneHolder::ShaderType::DEPTH_SH… in CompleteInitialization()1162 …auto shader = SceneHolder()->GetShader(EcsObject()->GetEntity(), SceneHolder::ShaderType::MATERIAL… in CompleteInitialization()
266 SCENE_NS::IShader::Ptr GetShader(CORE_NS::Entity materialEntity, ShaderType type);
1889 SCENE_NS::IShader::Ptr SceneHolder::GetShader(CORE_NS::Entity materialEntity, ShaderType type) in GetShader() function in SceneHolder