Home
last modified time | relevance | path

Searched refs:GetShaderManager (Results 1 – 25 of 46) sorted by relevance

12

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_util.cpp57 const IShaderManager& mgr = renderContext_.GetDevice().GetShaderManager(); in GetRenderHandleDesc()
87 const IShaderManager& mgr = renderContext_.GetDevice().GetShaderManager(); in GetRenderHandle()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_copy_helper.cpp58 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Init()
87 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Execute()
H A Drender_node_default_shadows_blur.cpp62 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in InitNode()
166 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ProcessSingleShadow()
299 … renderNodeContextMgr_->GetShaderManager().GetReflectionPipelineLayout(shaderData_.shaderHandle); in CreateDescriptorSets()
H A Drender_node_default_env.cpp132 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in InitNode()
249 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in UpdateAndBindCustomSet()
363 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in GetPso()
506 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ResetRenderSlotData()
H A Drender_node_default_material_deferred_shading.cpp399 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in CreateDefaultShaderData()
418 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in CreateDescriptorSets()
566 … jsonInputs_.renderSlotId = renderNodeContextMgr_->GetShaderManager().GetRenderSlotId(renderSlot); in ParseRenderNodeInputs()
569 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ParseRenderNodeInputs()
H A Drender_node_default_material_render_slot.cpp501 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in UpdateAndBindSet3()
657 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in CreateDefaultShaderData()
715 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in CreateNewPso()
927 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ParseRenderNodeInputs()
980 const uint32_t opaqueSlotId = renderNodeContextMgr_->GetShaderManager().GetRenderSlotId( in EvaluateFogBits()
982 … const uint32_t translucentSlotId = renderNodeContextMgr_->GetShaderManager().GetRenderSlotId( in EvaluateFogBits()
H A Drender_node_default_shadow_render_slot.cpp422 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in CreateDefaultShaderData()
459 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in CreateNewPso()
715 …renderNodeContextMgr_->GetShaderManager().GetRenderSlotId(parserUtil.GetStringValue(jsonVal, "rend… in ParseRenderNodeInputs()
717 …renderNodeContextMgr_->GetShaderManager().GetRenderSlotId(parserUtil.GetStringValue(jsonVal, "rend… in ParseRenderNodeInputs()
H A Drender_node_default_depth_render_slot.cpp338 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in CreateDefaultShaderData()
429 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in CreateNewPso()
596 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ParseRenderNodeInputs()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_context_manager.cpp49 …enderNodeShaderMgr_ = make_unique<RenderNodeShaderManager>((ShaderManager&)dev.GetShaderManager()); in RENDER_BEGIN_NAMESPACE()
91 const IRenderNodeShaderManager& RenderNodeContextManager::GetShaderManager() const in GetShaderManager() function in RenderNodeContextManager
H A Drender_node_post_process_util.cpp514 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ExecuteCombine()
573 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ExecuteFXAA()
627 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ExecuteTAA()
706 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ExecuteDofBlur()
775 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ExecuteDof()
839 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ExecuteBlit()
942 const auto& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in InitCreateShaderResources()
H A Drender_node_context_manager.h76 const IRenderNodeShaderManager& GetShaderManager() const override;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_copy.cpp64 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in CreatePso()
74 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Init()
H A Drender_node_back_buffer.cpp148 renderNodeContextMgr_->GetShaderManager().GetGraphicsStateHandleByShaderHandle(shader_); in CheckForPsoSpecilization()
215 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ParseRenderNodeInputs()
H A Drender_node_compute_generic.cpp64 auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in InitNode()
240 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ParseRenderNodeInputs()
H A Drender_node_fullscreen_generic.cpp47 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in RENDER_BEGIN_NAMESPACE()
230 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ParseRenderNodeInputs()
H A Drender_node_shader_passes_generic.cpp268 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ExecuteFrameCompute()
358 renderNodeContextMgr_->GetShaderManager().GetGraphicsStateHandleByShaderHandle(shader); in GetPsoHandleGraphics()
H A Drender_blur.cpp51 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Init()
123 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Execute()
H A Drender_node_mip_chain_post_process.cpp97 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in InitNode()
473 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr_->GetShaderManager(); in ParseRenderNodeInputs()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_node_context_manager.h51 virtual const IRenderNodeShaderManager& GetShaderManager() const = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dshader_impl.cpp46 auto& shaderMan = renderContext->GetDevice().GetShaderManager();
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_device.h189 virtual IShaderManager& GetShaderManager() const = 0;
/ohos5.0/foundation/graphic/graphic_3d/3d_scene_adapter/src/
H A Dscene_adapter.cpp273 engineInstance_.renderContext_->GetDevice().GetShaderManager().LoadShaderFiles(desc); in InitEngine()
277 engineInstance_.renderContext_->GetDevice().GetShaderManager().LoadShaderFiles(desc1); in InitEngine()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.cpp508 context.GetDevice().GetShaderManager().LoadShaderFiles(SHADER_FILE_PATHS); in CreatePlugin3D()
557 state->renderContext.GetDevice().GetShaderManager().UnloadShaderFiles(SHADER_FILE_PATHS); in DestroyPlugin3D()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp361 … renderHandleCM->Write(shaderEntity)->reference = device.GetShaderManager().GetShaderHandle(uri); in CreateReflectionPlaneObjectFromEntity()
606 …nst IShaderManager& shaderMgr = graphicsContext_.GetRenderContext().GetDevice().GetShaderManager(); in GetDefaultMaterialShaderData()
646 …nst IShaderManager& shaderMgr = graphicsContext_.GetRenderContext().GetDevice().GetShaderManager(); in GetDefaultMaterialShaderData()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/
H A Dlume_custom_render.cpp69 renderContext_->GetDevice().GetShaderManager().LoadShaderFiles(desc); in RegistorShaderPath()

12