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Searched refs:GetShaderSpecializationView (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp477 const auto spec = GetShaderSpecializationView(gfxState, submeshMaterialFlags, submeshFlags); in CreateNewPso()
482 const auto spec = GetShaderSpecializationView(gfxState, submeshMaterialFlags, submeshFlags); in CreateNewPso()
491 ShaderSpecializationConstantDataView RenderNodeDefaultDepthRenderSlot::GetShaderSpecializationView( in GetShaderSpecializationView() function in RenderNodeDefaultDepthRenderSlot
H A Drender_node_default_depth_render_slot.h159 RENDER_NS::ShaderSpecializationConstantDataView GetShaderSpecializationView(
H A Drender_node_default_material_render_slot.h206 RENDER_NS::ShaderSpecializationConstantDataView GetShaderSpecializationView(
H A Drender_node_default_material_render_slot.cpp763GetShaderSpecializationView(gfxState, submeshMaterialFlags, submeshFlags, lightingFlags, cameraSha… in CreateNewPso()
769GetShaderSpecializationView(gfxState, submeshMaterialFlags, submeshFlags, lightingFlags, cameraSha… in CreateNewPso()
780 …derSpecializationConstantDataView RenderNodeDefaultMaterialRenderSlot::GetShaderSpecializationView( in GetShaderSpecializationView() function in RenderNodeDefaultMaterialRenderSlot