Searched refs:GetShaderSpecializationView (Results 1 – 4 of 4) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_depth_render_slot.cpp | 477 const auto spec = GetShaderSpecializationView(gfxState, submeshMaterialFlags, submeshFlags); in CreateNewPso() 482 const auto spec = GetShaderSpecializationView(gfxState, submeshMaterialFlags, submeshFlags); in CreateNewPso() 491 ShaderSpecializationConstantDataView RenderNodeDefaultDepthRenderSlot::GetShaderSpecializationView( in GetShaderSpecializationView() function in RenderNodeDefaultDepthRenderSlot
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H A D | render_node_default_depth_render_slot.h | 159 RENDER_NS::ShaderSpecializationConstantDataView GetShaderSpecializationView(
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H A D | render_node_default_material_render_slot.h | 206 RENDER_NS::ShaderSpecializationConstantDataView GetShaderSpecializationView(
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H A D | render_node_default_material_render_slot.cpp | 763 …GetShaderSpecializationView(gfxState, submeshMaterialFlags, submeshFlags, lightingFlags, cameraSha… in CreateNewPso() 769 …GetShaderSpecializationView(gfxState, submeshMaterialFlags, submeshFlags, lightingFlags, cameraSha… in CreateNewPso() 780 …derSpecializationConstantDataView RenderNodeDefaultMaterialRenderSlot::GetShaderSpecializationView( in GetShaderSpecializationView() function in RenderNodeDefaultMaterialRenderSlot
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