Searched refs:GpuQuery (Results 1 – 9 of 9) sorted by relevance
37 class GpuQuery {39 GpuQuery() = default;40 virtual ~GpuQuery() = default;42 GpuQuery(const GpuQuery&) = delete;43 GpuQuery& operator=(const GpuQuery&) = delete;
31 class GpuQuery; variable39 …EngineResourceHandle Create(const BASE_NS::string_view name, BASE_NS::unique_ptr<GpuQuery> gpuQuer…42 GpuQuery* Get(const EngineResourceHandle handle) const;46 BASE_NS::vector<BASE_NS::unique_ptr<GpuQuery>> resources_;
31 EngineResourceHandle GpuQueryManager::Create(const string_view name, unique_ptr<GpuQuery> gpuQuery) in RENDER_BEGIN_NAMESPACE()56 GpuQuery* GpuQueryManager::Get(const EngineResourceHandle handle) const in Get()
32 class GpuQueryGLES final : public GpuQuery {47 BASE_NS::unique_ptr<GpuQuery> CreateGpuQueryGLES(Device& device, const GpuQueryDesc& desc);
61 BASE_NS::unique_ptr<GpuQuery> CreateGpuQueryGLES(Device& device, const GpuQueryDesc& desc) in CreateGpuQueryGLES()
921 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet.gpuHandle); in RenderSingleCommandList()2681 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet.gpuHandle); in CopyPerfTimeStamp()
34 class GpuQueryVk final : public GpuQuery {53 BASE_NS::unique_ptr<GpuQuery> CreateGpuQueryVk(Device& device, const GpuQueryDesc& desc);
81 BASE_NS::unique_ptr<GpuQuery> CreateGpuQueryVk(Device& device, const GpuQueryDesc& desc) in CreateGpuQueryVk()
908 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet->gpuHandle); in RenderSingleCommandList()2710 if (const GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet->gpuHandle); gpuQuery) { in WritePerfTimeStamp()2786 if (const GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet->gpuHandle); gpuQuery) { in CopyPerfTimeStamp()