Searched refs:HasSandBox (Results 1 – 6 of 6) sorted by relevance
145 …l isInAnimating = inNode && inNode->GetRenderContext() && inNode->GetRenderContext()->HasSandBox(); in Build()335 if (staticNodeAbsRect_ && targetRenderContext->HasSandBox()) { in SyncGeometry()507 if (inRenderContext->HasSandBox()) { in AnimateWithSandBox()521 if (renderContext->HasSandBox()) { in AnimateWithSandBox()
74 if (UNLIKELY(HasSandBox())) { in ApplyAlphaAndMatrixToCanvas()149 bool RSRenderParams::HasSandBox() const in HasSandBox() function in OHOS::Rosen::RSRenderParams
92 bool HasSandBox() const;
144 virtual bool HasSandBox() const in HasSandBox() function
104 bool HasSandBox() const override in HasSandBox() function
468 if (surfaceParams->HasSandBox()) { in OnDraw()