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Searched refs:IO_QUEUE (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/3d_scene_adapter/src/
H A Dscene_adapter.cpp123 static constexpr BASE_NS::Uid IO_QUEUE { "be88e9a0-9cd8-45ab-be48-937953dc258f" }; variable
209 ioThread = tr.GetTaskQueue(IO_QUEUE); in InitEngine()
212 tr.RegisterTaskQueue(ioThread, IO_QUEUE); in InitEngine()
377 auto ioThread = META_NS::GetTaskQueueRegistry().GetTaskQueue(IO_QUEUE); in DeinitRenderThread()
408 tr.UnregisterTaskQueue(IO_QUEUE); in DeinitRenderThread()
/ohos5.0/foundation/graphic/graphic_3d/kits/js/src/
H A DSceneJS.cpp19 static constexpr BASE_NS::Uid IO_QUEUE { "be88e9a0-9cd8-45ab-be48-937953dc258f" }; variable
1022 auto ioqueue = META_NS::GetTaskQueueRegistry().GetTaskQueue(IO_QUEUE); in CreateImage()