Searched refs:IsCaptureNodeValid (Results 1 – 2 of 2) sorted by relevance
905 bool IsCaptureNodeValid() in IsCaptureNodeValid() function
3135 if (IsCaptureNodeValid()) { in PlayPropertyTranslateAnimation()3165 if (swiperPattern->IsCaptureNodeValid()) { in PlayPropertyTranslateAnimation()3240 if (IsCaptureNodeValid()) { in OnPropertyTranslateAnimationFinish()3272 if (swiper->IsCaptureNodeValid()) { in StopPropertyTranslateAnimation()3290 if (IsCaptureNodeValid()) { in StopPropertyTranslateAnimation()