Searched refs:IsFocusableWholePath (Results 1 – 9 of 9) sorted by relevance
132 if (!defaultFocusNode->IsFocusableWholePath()) { in GoToFocusByTabNodeIdx()140 if (!nodeNeedToFocus->IsFocusableWholePath()) { in GoToFocusByTabNodeIdx()215 bool FocusNode::IsFocusableWholePath() const in IsFocusableWholePath() function in OHOS::Ace::FocusNode310 if (!focusNode->IsFocusableWholePath()) { in RequestFocusImmediatelyById()
64 bool IsFocusableWholePath() const;
346 if (!IsFocusableWholePath()) { in RequestFocusImmediatelyInner()1097 if (!IsFocusableWholePath()) { in FocusToHeadOrTailChild()1808 return IsFocusableWholePath(); in AcceptFocusOfLastFocus()1826 return IsFocusableWholePath(); in AcceptFocusByRectOfLastFocusNode()1835 if (focusType_ != FocusType::SCOPE || !IsFocusableWholePath()) { in AcceptFocusByRectOfLastFocusFlex()1924 bool FocusHub::IsFocusableWholePath() in IsFocusableWholePath() function in OHOS::Ace::NG::FocusHub1978 if (GetTabIndex() > 0 && IsFocusableWholePath()) { in CollectTabIndexNodes()2006 if (!defaultFocusNode->IsFocusableWholePath()) { in GoToFocusByTabNodeIdx()2018 if (!nodeNeedToFocus->IsFocusableWholePath()) { in GoToFocusByTabNodeIdx()2542 if (!IsFocusableWholePath()) { in IsFocusAbleChildOf()
550 bool IsFocusableWholePath();
156 if (!focusNode->IsFocusableWholePath() && context) { in SetFocusOnTouchCallback()
250 } else if (!defaultFocusNode->IsFocusableWholePath()) { in HandleDefaultFocusNode()
646 auto res = focusHub1->IsFocusableWholePath();
1711 if (!defaultFocusNode->IsFocusableWholePath()) { in RequestDefaultFocus()
2891 if (!focusHub->IsFocusableWholePath()) { in GetIsFocusable()