Searched refs:IsSuspended (Results 1 – 4 of 4) sorted by relevance
44 threadArgs->initialState = engine->IsSuspended(); in Run()46 threadArgs->suspendState = engine->IsSuspended(); in Run()49 threadArgs->resumeState = engine->IsSuspended(); in Run()
231 bool IsSuspended() override;
1794 bool ArkNativeEngine::IsSuspended() in IsSuspended() function in ArkNativeEngine1796 return DFXJSNApi::IsSuspended(vm_); in IsSuspended()
188 virtual bool IsSuspended() = 0;