Searched refs:IsSystemDialogAbility (Results 1 – 2 of 2) sorted by relevance
115 [[maybe_unused]] static bool IsSystemDialogAbility(const std::string &bundleName, const std::string… in IsSystemDialogAbility() function
1186 if (!AbilityUtil::IsSystemDialogAbility(abilityInfo.bundleName, abilityInfo.name)) { in StartAbilityInner()1458 if (!AbilityUtil::IsSystemDialogAbility(abilityInfo.bundleName, abilityInfo.name)) { in StartAbilityDetails()1773 if (!AbilityUtil::IsSystemDialogAbility(abilityInfo.bundleName, abilityInfo.name)) { in StartAbilityForOptionInner()2202 if (!AbilityUtil::IsSystemDialogAbility(abilityInfo.bundleName, abilityInfo.name)) { in StartUIAbilityBySCBDefaultCommon()