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Searched refs:LOGICALLY_FINISHED (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/animation/
H A Drs_render_interpolating_spring_animation.cpp253 std::make_unique<RSAnimationCallback>(targetId, animationId, LOGICALLY_FINISHED); in CallLogicallyFinishCallback()
H A Drs_render_spring_animation.cpp368 std::make_unique<RSAnimationCallback>(targetId, animationId, LOGICALLY_FINISHED); in CallLogicallyFinishCallback()
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/command/
H A Drs_animation_command.h71 enum AnimationCallbackEvent : uint16_t { REPEAT_FINISHED, FINISHED, LOGICALLY_FINISHED }; enumerator
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/
H A Drs_node.cpp2101 } else if (event == LOGICALLY_FINISHED) { in AnimationCallback()
/ohos5.0/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/unittest/ui/
H A Drs_node_test.cpp6194 event = LOGICALLY_FINISHED;