Searched refs:LOOP_EVENT (Results 1 – 2 of 2) sorted by relevance
35 constexpr const char* LOOP_EVENT = "loopevent"; variable138 OnDemandEvent event = { TIMED_EVENT, LOOP_EVENT, to_string(interval), -1, persistence }; in ReportEventByTimeInfo()156 if (onDemandEvent.name == LOOP_EVENT) { in SaveTimedInfos()169 (onDemandEvent.name == LOOP_EVENT || onDemandEvent.name == AWAKE_LOOP_EVENT)) { in SaveTimedEvent()330 …if (event.name != LOOP_EVENT && event.name != ORDER_TIMED_EVENT && event.name != AWAKE_LOOP_EVENT)… in AddCollectEvent()374 if (event.name != LOOP_EVENT && event.name != AWAKE_LOOP_EVENT) { in RemoveUnusedEvent()394 if (onDemandEvent.name == LOOP_EVENT) { in RemoveTimesInfo()
35 const std::string LOOP_EVENT = "loopevent"; variable242 startReason.SetName(LOOP_EVENT);278 startReason.SetName(LOOP_EVENT);294 startReason.SetName(LOOP_EVENT);