Searched refs:LOOP_READY (Results 1 – 2 of 2) sorted by relevance
422 state_ = LOOP_READY; in SetFrameConfigEnd()488 if (state_ != LOOP_READY) { in Start()637 state_ = LOOP_READY; in SetFrameConfig()735 state_ = LOOP_READY; in SetFrameConfig()836 captureAssistant_.state_ = LOOP_READY; in Initialize()837 previewAssistant_.state_ = LOOP_READY; in Initialize()838 recordAssistant_.state_ = LOOP_READY; in Initialize()839 callbackAssistant_.state_ = LOOP_READY; in Initialize()
33 LOOP_READY, enumerator