Searched refs:LUMG (Results 1 – 1 of 1) sorted by relevance
44 constexpr float LUMG = 0.7152f; variable1507 matrix[1] = LUMG - LUMG * value; in SetGrayFilter()1508 matrix[6] = LUMG + (1 - LUMG) * value; in SetGrayFilter()1509 matrix[11] = LUMG - LUMG * value; in SetGrayFilter()1560 matrix[1] = LUMG - LUMG * percentNum; in SetSaturateFilter()1561 matrix[6] = LUMG + (1 - LUMG) * percentNum; in SetSaturateFilter()1562 matrix[11] = LUMG - LUMG * percentNum; in SetSaturateFilter()1601 matrix[1] = LUMG + cosValue * (-LUMG) + sinValue * (-LUMG); in SetHueRotateFilter()1602 matrix[6] = LUMG + cosValue * (1 - LUMG) + sinValue * 0.140f; in SetHueRotateFilter()1603 matrix[11] = LUMG + cosValue * (-LUMG) + sinValue * LUMG; in SetHueRotateFilter()