Searched refs:LumeCustomRender (Results 1 – 4 of 4) sorted by relevance
46 void LumeCustomRender::Initialize(const CustomRenderInput& input) in Initialize()80 void LumeCustomRender::GetDefaultStaging() in GetDefaultStaging()89 void LumeCustomRender::PrepareResolutionInputBuffer() in PrepareResolutionInputBuffer()99 void LumeCustomRender::DestroyBuffer() in DestroyBuffer()122 void LumeCustomRender::DestroyDataStorePod() in DestroyDataStorePod()137 void LumeCustomRender::LoadImage(const std::string& imageUri) in LoadImage()159 void LumeCustomRender::UnloadImages() in UnloadImages()164 void LumeCustomRender::DestroyRes() in DestroyRes()172 LumeCustomRender::~LumeCustomRender() in ~LumeCustomRender()246 void LumeCustomRender::UnloadRenderNodeGraph() in UnloadRenderNodeGraph()[all …]
53 class LumeCustomRender {55 LumeCustomRender(bool needsFrameCallback): needsFrameCallback_(needsFrameCallback) {}; in LumeCustomRender() function56 virtual ~LumeCustomRender();
205 …std::shared_ptr<LumeCustomRender> CustomRenderFactory(const std::string& renderNodeGraph, bool nee…250 std::shared_ptr<LumeCustomRender> customRender_;
357 customRender_ = std::make_shared<LumeCustomRender>(needsFrameCallback); in UpdateCustomRender()