Searched refs:MEDIA_ENGINE_ENTRY_SYMBOL (Results 1 – 1 of 1) sorted by relevance
33 static const std::string MEDIA_ENGINE_ENTRY_SYMBOL = "CreateEngineFactory"; variable73 …yFunc entry = reinterpret_cast<CreateFactoryFunc>(dlsym(handle, MEDIA_ENGINE_ENTRY_SYMBOL.c_str())… in LoadLib()76 MEDIA_ENGINE_ENTRY_SYMBOL.c_str(), libPath.c_str(), errno, dlerror()); in LoadLib()