Searched refs:MSG_SIZE (Results 1 – 1 of 1) sorted by relevance
34 constexpr const int MSG_SIZE = 512; variable155 GLchar message[MSG_SIZE] = {0}; in LoadShader()156 glGetShaderInfoLog(shader, MSG_SIZE - 1, nullptr, &message[0]); in LoadShader()183 GLchar message[MSG_SIZE] = {0}; in CreateProgram()184 glGetShaderInfoLog(program, MSG_SIZE - 1, nullptr, &message[0]); in CreateProgram()