Searched refs:MultiFingerGestureState (Results 1 – 2 of 2) sorted by relevance
60 server_.SetMultiFingerGestureState(MultiFingerGestureState::GESTURE_COMPLETE); in ProcessMultiFingerGestureTypeEvent()68 server_.SetMultiFingerGestureState(MultiFingerGestureState::GESTURE_COMPLETE); in ProcessMultiFingerGestureTypeEvent()150 server_.SetMultiFingerGestureState(MultiFingerGestureState::GESTURE_CANCLE); in ProcessEvent()330 SetMultiFingerGestureState(MultiFingerGestureState::GESTURE_CANCLE); in CancelGesture()477 if (multiFingerGestureState_ == MultiFingerGestureState::GESTURE_WAIT) { in HanleFirstTouchDownEvent()484 SetMultiFingerGestureState(MultiFingerGestureState::GESTURE_NOT_START); in HanleFirstTouchDownEvent()499 SetMultiFingerGestureState(MultiFingerGestureState::GESTURE_WAIT); in HanleFirstTouchDownEvent()502 SetMultiFingerGestureState(MultiFingerGestureState::GESTURE_START); in HanleFirstTouchDownEvent()553 if (multiFingerGestureState_ != MultiFingerGestureState::GESTURE_START) { in HandleContinueTouchDownEvent()812 if (multiFingerGestureState_ == MultiFingerGestureState::GESTURE_WAIT) { in HandleMultiFingerTouchUpEvent()[all …]
54 enum MultiFingerGestureState : int32_t { enum230 return multiFingerGestureState_ == MultiFingerGestureState::GESTURE_START; in IsMultiFingerGestureStarted()239 return (multiFingerGestureState_ == MultiFingerGestureState::GESTURE_START || in IsMultiFingerRecognize()240 multiFingerGestureState_ == MultiFingerGestureState::GESTURE_COMPLETE); in IsMultiFingerRecognize()