Searched refs:NEARBY (Results 1 – 3 of 3) sorted by relevance
38 NEARBY, // neighbor to FOCUS on watch enumerator
155 listItem->SetCurrentState(ItemState::NEARBY); in HandleItemStateAndEffect()
308 …if (needVibrate_ && lastState_ == ItemState::NEARBY && currentState_ == ItemState::FOCUS && vibrat… in ResetFocusEffect()