Searched refs:NumSpans (Results 1 – 4 of 4) sorted by relevance
34 uint32_t numSpans = scanline.NumSpans(); in RenderScanlinesAntiAliasSolid()64 uint32_t numSpans = scanline.NumSpans(); in RenderScanlinesAntiAlias()150 uint32_t numSpans2 = scanline2.NumSpans(); in BlendSourceAtop()275 uint32_t numSpans2 = scanline2.NumSpans(); in BlendSourceOut()336 uint32_t numSpans = scanline1.NumSpans(); in BlendSourceOutWhile()358 uint32_t numSpans = scanline1.NumSpans(); in BlendSourceOutDrawResetRaster()410 uint32_t numSpans2 = scanline2.NumSpans(); in BlendXOR()503 uint32_t numSpans = scanline1.NumSpans(); in BlendXORDrawResetRaster()530 uint32_t numSpans = scanline1.NumSpans(); in BlendXORColorHspan()560 uint32_t numSpans2 = scanline2.NumSpans(); in BlendSourceInLoop()
167 uint32_t NumSpans() const in NumSpans() function
74 if (sl.NumSpans()) { in SweepScanline()
130 uint32_t numSpans = scanline.NumSpans(); in PerformScan()