Searched refs:PLAYER_EVENT_ONPLAYSTATUS (Results 1 – 1 of 1) sorted by relevance
57 const char PLAYER_EVENT_ONPLAYSTATUS[] = "onplaystatus"; variable135 … MakeEventHash(PLAYER_EVENT_ONPLAYSTATUS), [weak = WeakClaim(this)](const std::string& param) { in CreatePlayer()394 resRegister->UnregisterEvent(MakeEventHash(PLAYER_EVENT_ONPLAYSTATUS)); in UnregisterEvent()