Searched refs:POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT (Results 1 – 2 of 2) sorted by relevance
63 constexpr string_view POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT { "3dpipelinelayouts://core3d_post_p… variable155 shaderMgr.GetPipelineLayoutHandle(POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT); in InitNode()164 … renderNodeContextMgr_->GetName().data(), POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT.data()); in InitNode()172 POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT.data()); in InitNode()
63 constexpr string_view POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT { "3dpipelinelayouts://core3d_post_p… variable208 shaderMgr.GetPipelineLayoutHandle(POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT); in InitNode()217 … renderNodeContextMgr_->GetName().data(), POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT.data()); in InitNode()225 POST_PROCESS_CAMERA_BASE_PIPELINE_LAYOUT.data()); in InitNode()